- New fighter: Cecil Stedman joins Invincible VS's 3v3 with a tactical focus on distance.
- Confirmed kit: Plasma and projectile weapons, teleportation, Reanimation, and The Hammer orbital laser.
- Original Story: Over 25 minutes of animation, written by the series team in conjunction with Quarter Up.
- Testing and launch: Closed alpha later this year with registration via Discord; release in 2026 for PC, PS5, and Xbox Series.
The template Invincible VS adds muscle with the arrival of Cecil Stedman, one of the most recognizable characters in the universe created by Robert Kirkman. Quarter Up, in collaboration with Skybound, has presented the director of the Global Defense Agency as new fighter in the 3v3 team fighting game.
Along with the announcement, it has been confirmed that there will be a closed alpha later this year so that players can try out the title before its final release, opening registration from today.
Cecil Stedman arrives at the squad
Considered by the community as a long-awaited addition, Cecil lands in the game with the voices of the cast of the Prime Video animated seriesHis fictional role as a strategist and global security expert translates to the arena with a calculated, space-control-oriented combat style.
How he fights and what abilities he has

The new character bets on the distance play and tactical pressure, alternating technological tools and movements that force the opponent to make mistakes.
- Specialized weaponry: plasma guns, projectile launchers and grenades, plus situational gadgets like mines.
- Mobility and control: teleportation device to reposition and cut off approach routes.
- Support and defense: invocation of Reanimation such as reinforcements and the use of technological armor to cushion damage.
- Definitive impact: access to The Hammer, orbital strike capable of punishing errors at any distance.
- Movement Super: a combo that links teleport with gunfire, a massive Reanimen call and an orbital sweep that clears the land.
Modes and original narrative
Invincible VS It combines 2D fighting with the series' signature tone of violence and humor., and includes arcade, training, multiplayer and a new story modeThis campaign is written by Helen Leigh (co-executive producer and writer of the series), Mike Rogers (narrative director) and in colaboration with R, and will feature over 25 minutes of custom-made animation that will feel like an extended episode.
In addition to integrating all the fighters announced so far, the story hints at the appearance of a totally new character for the Invincible universe, with Cecil playing a relevant role in the plot.
Cast confirmed so far

With Cecil already on the roster, the playable cast includes several essential names from the comic and animated series, all with voice performances by the original cast.
- Mark Grayson (Invincible)
- omni man
- atom eve
- Bulletproof
- battle beast
- Be quiet
- Rex Splode
- Cecil Stedman
Dates, platforms, and how to sign up for the alpha

The game has scheduled for release in 2026 for PC, PlayStation 5 and Xbox Series X|S. Before that, Quarter Up will enable a closed alpha later this year; to register It is necessary to have a Discord account and complete the registration on the official project channels. (You have the link in the second paragraph of this article).
Ad It has been accompanied by a presentation trailer shown during the events linked to the New York Comic Con, where Cecil's zone control resources, his teleportation game and the devastating impact of the orbital laser in punishment situations can be seen in detail.
The development team emphasizes its goal of respect the essence of the original material without sacrificing the depth of a team-based fighting game. Attention to the small nuances of the Invincible universe and balance work ensure that each character, and particularly a non-powered human like Cecil, has viable tools to take on opponents of tremendous strength.
— The revelation of this fighter aims to strengthen the ranged metagame and provide tactical variety to the 3v3 format, preparing the ground for upcoming community testing.
With the addition of Cecil, a kit focused on long-range control and punishment, and a story mode signed by the series teamInvincible VS outlines a proposal that aims to fit both fans of comics and animation, as well as those looking for a team-based combat system with its own identity.
I am a technology enthusiast who has turned his "geek" interests into a profession. I have spent more than 10 years of my life using cutting-edge technology and tinkering with all kinds of programs out of pure curiosity. Now I have specialized in computer technology and video games. This is because for more than 5 years I have been writing for various websites on technology and video games, creating articles that seek to give you the information you need in a language that is understandable to everyone.
If you have any questions, my knowledge ranges from everything related to the Windows operating system as well as Android for mobile phones. And my commitment is to you, I am always willing to spend a few minutes and help you resolve any questions you may have in this internet world.