Sony is preparing a PS6 with AI, unified compression, and RDNA 5 GPU: this is what its next console would look like.

Last update: 13/10/2025

  • Rumors point to a price of $499 and a 2027 launch date.
  • Project Amethyst: Neural Arrays, Radiance Cores and Universal Compression.
  • Leaked specs: Zen 6, RDNA 5, GDDR7, and focus on 4K at high FPS.
  • Unofficial details; Sony has yet to announce PS6 or any definitive dates.

PlayStation 6

With the next generation betting odds in full swing, A new wave of leaks points to the upcoming PS6 as an ambitious console but with a reasonable cost.. According to several sources regularly involved in the sector, Sony is considering a retail price of $499. and an expected arrival within a few years, always subject to the pace of development and the market situation.

In parallel, the technical collaboration between Sony and AMD would have shaped an architectural plan for the next systems under the umbrella of Project Amethyst. Three pillars emerge in this roadmap —Neural Arrays, Radiance Cores and Universal Compression— aimed at increasing performance without increasing consumption and at better integrating AI capabilities into the hardware itself.

Price and release window: what the leaks suggest

PS6 launch rumors

Content creator Moore's Law Is Dead, with a mixed but well-known track record in hardware, claims that Sony will attempt aggressive positioning with a starting price of $499This figure contrasts with more pessimistic forecasts that predicted a cost of over €1,000, although, as always, these are unconfirmed estimates.

As for dates, different insiders align their bets with one window at the end of 2027Some internal roadmaps suggest that this is the target horizon, although any adjustments to production or the supply chain could shift it by a few months.

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There is no official confirmation from Sony or public details regarding the final price or schedule.. Even with leakers who have been right in the past, it is time to be cautious until the Japanese firm moves plug.

Project Amethyst: The Technical Roadmap

PS6 Technologies

In a recent technical video, Mark Cerny (PlayStation architect) and Jack Huynh (AMD) explain that today's games place an increasing emphasis on physics, lighting, and CPU-GPU synchronization, and that brute force is no longer scalableThe proposal involves combining traditional rendering with AI, relying on solutions such as FSR and PSSR to improve quality and performance.

Called Neural Arrays They would redesign the organization of GPU blocks to accelerate machine learning tasks such as intelligent rescaling, image reconstruction, or assisted animation. Their goal is to offload shaders from repetitive work and stabilize frames.

The Radiance Cores They would act as dedicated ray tracing and path tracing cores, managing reflections, shadows, and refractions more efficiently. This way, the main GPU and CPU would reduce the load on other game tasks.

Lastly, Universal Compression It would unify data and texture compression to optimize effective memory bandwidth and reduce loading times. Adaptive compression would decide what to compress and when, prioritizing what has the greatest impact on each scene.

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Performance and specifications under consideration

PS6 Specifications

Aside from architecture, Several leaks describe a set of next-generation components, always for guidance purposes and without an official seal. Among the most repeated points are Zen 6 CPU, RDNA 5 GPU and GDDR7 memory with wider buses.

  • 8-core CPU based on Zen 6 architecture.
  • Integrated RDNA 5 GPU with 40-48 compute units at ~3 GHz.
  • GDDR7 memory with 160 or 192-bit bus.
  • Motherboard with target consumption around 160 W.

In gross performance, we are talking about up to three times that of a PS5 (and roughly double that of PS5 Pro) in rasterization and general computation. The focus would be on moving most titles to 4K with high refresh rates—120 FPS where possible—over chasing a benchmark 8K.

The idea of ​​​​also gaining strength backward compatibility with PS4 and catalogs PS5, something that would facilitate the transition and allow us to take advantage of the installed base while the first native developments arrive.

If efficiency targets are met, a consumption around 160 W It would fit with the sustained performance discourse, always with due caution as it is hardware still in the design and validation stages.

Pricing strategy and competitive context

Beyond the specifications, the price strategy will be decisiveWith user sensitivity on edge following increases in services like PlayStation Plus, A contained PVP could make a difference at the reception of the new machine, something that It already happened with the original PlayStation.

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Movement will not occur in a vacuum either: Leaks indicate that Microsoft is preparing its own platform with a chip called Magnus and that many of these AMD improvements will also reach other brands, which raises the bar for the next generation as a whole.

What remains to be confirmed and what signals do we have?

Future of PS6

Mark Cerny has hinted that he is looking forward to bringing these technologies to a future console in a few years, a phrase that the community has interpreted as a nod to the successor to the PS5, with no dates or promises set.

On AMD's part, the message is along the lines of make these tools available to developers and multiple platforms, reinforcing the idea that innovation will come from shared and mature solutions within the ecosystem.

With the current material, everything points to a powerful, more efficient PS6 with a clear focus on AI and data compression; even so, The figures and schedule will remain provisional. until official announcements arrive.

If the rumors are correct, PS6 would combine affordable price, launch in 2027 and an AI-oriented architecture with the latest specifications; until Sony confirms it, it's best to follow the clues calmly and critically.

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