Apple's VR headset has been cancelled

Last update: 12/02/2025

  • Apple has officially cancelled development of its VR headset following poor sales of the Vision Pro.
  • High production costs and a lack of engaging content have been key factors in this decision.
  • Strong competition in the sector and the public's preference for augmented reality have influenced the company's change of strategy.
  • Apple could focus its efforts in the future on more affordable and practical augmented reality glasses.
Apple VR headset cancelled-2

Apple has decided to abandon the development of its virtual reality headset, a project that at the time aroused great expectations but, in the end, has not managed to consolidate itself in the market. The news has surprised some analysts, although others consider that it was a predictable decision after the cold reception of the Vision Pro.

The Cupertino company has not made an official announcement in this regard, but various sources have confirmed the cancellation of the device. Below, we analyze the reasons that led Apple to take this step and the possible consequences of this move.

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A project that has not taken off in the market

Apple's virtual reality headset cancelled

The Vision Pro viewer was introduced by Apple with the promise of offering a unprecedented immersive experience, combining virtual and augmented reality. However, since its launch in 2023, the device has failed to capture the attention of the general public or convince professionals looking for an innovative tool.

One of the main problems has been its high price. With an initial cost of $3.499, the Vision Pro was clearly aimed at a very specific sector of the market. This strategy has proven to be a insurmountable obstacle to its mass adoption.

Furthermore, the catalog of compatible software was scarceUnlike other virtual reality devices that have a wide range of games and applications, Apple's headset has failed to generate an attractive ecosystem for users.

Key factors in the cancellation of Apple's headset

Apple Viewer Cancellation

Several factors have influenced the company's decision to abandon this project. Among the most relevant, the following stand out:

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High production costs and low profitability

The development and manufacturing of the VR headset involved considerable expense. To maintain a competitive price, Apple was forced to reduce its profit margin to a minimum, which made the project was not sustainable in the long term.

Fierce competition in the sector

The virtual reality market is dominated by companies like Meta, HTC and Sony, whose devices feature more affordable prices and a greater variety of contentApple has failed to differentiate itself enough to attract consumers.

Public preference for augmented reality

While virtual reality remains a niche technology, augmented reality has proven to have more practical applications in everyday life. Everything indicates that Apple could focus its efforts on the development of some More affordable and functional augmented reality glasses.

What future awaits Apple in the field of extended reality?

future Apple VR

Despite this setback, Apple does not seem willing to completely abandon the exploration of new technologies in this field. According to several leaks, the company would be working on Lighter and more practical augmented reality devices, with greater autonomy and better integration with its product ecosystem.

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All of this suggests that, rather than insisting on virtual reality, Apple's strategy could be directed towards a more focused approach to augmented realityAlthough the VR headset has turned out to be a commercial failure, the company still has room to innovate and surprise in this segment.

The cancellation of Apple's virtual reality headset puts an end to a project that failed to find traction with either consumers or the professional market. Problems such as its high price, lack of attractive applications and strong competition have been decisive in this decision.

However, Apple's future in the extended reality sector could continue with a different approach, focusing on augmented reality devices that offer a more practical and accessible experience for users.