How to Get a House in Silksong and Customize It: Complete Step-by-Step Guide

Last update: 10/09/2025

  • Your home in Campanilla is a customizable retreat that enhances relaxation and utility.
  • Donations and missions from around the world fuel your rosary furnishing economy.
  • Following a skill path speeds up your arrival at Tinker Bell and opens up new options.

House in Hollow Knight Silksong

If you're looking for a corner of your own in Telalejana, here's the ultimate guide to unlocking your home in Hollow Knight: Silksong. Your home is not only a place to rest and recover resources, it is also a space that You can customize with furniture, colors and lights, all to your liking..

Below we tell you, step by step and in great detail, How to get the home key in Campanilla, what prerequisites you need, and what quests are best completed to speed up the process. Also, We integrate an optimal skills path and a review of key game tasks that they will give you rosaries or other useful advantages to get to your new home as soon as possible.

What you need before choosing a house in Campanilla

Widow Silksong

The first major requirement is to reach Tinker Bell and break the curse on its people. This part is part of the quest that will take you to confront Widow, the great boss of the area. Upon completing this stage, Tinker Bell returns to normal and new options open up, between them your future home and the Agujolín improvement as a preview of the story.

Having a fixed place to rest is vital: at Silksong you can restore the character's life and certain abilities when you sit down. Your house complements the benches and, once active, becomes a comfortable place to return to between expeditions through Telalejana.

Donations on the board and unlocking the home

silksong board

Once Tinker Bell has been freed, go to the settlement's task board. You'll see a community quest available that will ask you to complete it. donate 200 rosaries to contribute to the reconstruction. Complete that contribution to begin the process toward your own home.

After the first donation, leave the area, rest on a bench and return to Tinker Bell's board. You'll find a second support task that requires donate 400 rosariesWith this new aid, the town is making progress in its restoration, and you're getting closer to the key moment.

After completing both donations, look for the friendly local who sings and dances around. This is Pabo, and he will be the one who gives you the house key bellThis object is the official entrance to your new home in the heart of Campanilla, so keep an eye on it.

Keep in mind that All these improvements and donations consume rosaries, so you'll want to plan your routes and rewards. There's another reconstruction task in the settlement itself, Restoration of Tinker Bell (donate 250 rosaries), which also drives local progress and complements your path to an increasingly vibrant town.

Where is your house and how to open it?

With the key in your possession, go up the left side of the village and ascend the stairs. Move to the right, pass through the bell tents, and continue up the stretch to the top. Your house is located right above the relic dealer, on the upper floor of the settlement.

Approach the door, interact with it, and use the Bell Home Key. The first time you cross the threshold, you'll receive the achievement. "Resident", an unequivocal sign that you are now a full resident of Campanilla and can enjoy the space as you please.

From that moment on, your home functions as a personal refuge to return to between raids. You'll be able to Rest, recharge, and organize your next steps, with the added benefit that customization encourages you to come back often to get everything just the way you want.

Decoration, furniture and customization

Silksong

With the house open, visit the merchants of Campanilla. You'll find pieces to furnish your room, such as a bench, light fixtures and even paint To change the aesthetic. You can't just add furniture: you can also change colors or install bright lights to give your home personality.

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These aesthetic touches are not free: They cost a good amount of rosaries, so the pace of decorating will depend on your budget. You can prioritize practical elements (like a bench) or focus on the ambiance (lighting and finishes), balancing utility and style to suit your needs.

If you want to maximize your rosary earnings, it's a good idea to take advantage of missions with good rewards. Various world quests grant you rosary necklaces or direct resources that, when opened, increase your wallet. Some of the most profitable ones deliver 120 and even 220 rosaries., perfect for paying for furniture and paintings.

Skill and progression path that brings you closer to Tinker Bell (and beyond)

Home and decor at Silksong

Silksong is a Metroidvania, and as such, it requires you to unlock key powers to progress. Following an efficient route reduces detours and speeds up your arrival at Tinker Bell and the Citadel. These are the featured skills and tools that the road offers you, with its locations and practical advice.

After the tutorial, reach the Bone Valley camp and move to the right to enter The Marrow. Climb to the top and head right, where you'll see a huge insect trapped in silk. Turn left, enter Mossy Home, go up and go right to a spider altar to get the Silk spear, essential for breaking through fabric and opening blocked routes.

In La Médula you can also get the Straight pin, a ranged attack tool. It's found near the end of the area (right side), near a bench that connects to the exits to Hunter's March and Deep Docks. You'll have to free a character named Grindle in a kind of nearby prison. Remember that this tool consumes Armor Fragments to recharge.

Your next priority is the dash, here called Agile step, located in Deep SpringsFrom the bench beneath the altar, climb up, cross caverns to the east, ascend until you're close to Hunter's March, and descend again to face west. It's an accessible route, and the resulting movement is crucial to mastering Hornet's control.

To increase your mobility, look for the Seamstress in a hot air balloon inside a cavern with air currents and lava to the west of Distant FieldsHis commission, "Maleable Spikes," It consists of collecting 25 spike cores from floating enemies. that shoot spines in several directions when hit. Pick up the spikes stuck in the ground before they disappear and return to her to get the Float layer, which allows you to ascend in currents and levitate.

With that cape, ascends the streams of Far Fields to Grey Wastes. First, go right to the map, then move left. A tough boss awaits you; be patient. Once you beat him, you'll reach Bell, a village rooted in mystery. Still, you won't be able to solve it right away: continue to the right, delve deeper into the Coraza Forest and find the altar where you get the Pincer grip, the ability to climb walls.

Yes now, It's time to solve Tinker Bell. At the top awaits you Widow, one of the most demanding bosses in the act. Defeating her grants you the Needle-nosed stilt, a powerful upgrade that opens special doors. This milestone coincides with the recovery of the village And, as you've seen, it's the step that unlocks access to the house and the rest of the local tasks.

In parallel, you can retrace your steps to get the Coat of Arms of Wanderer. You need a simple key, go up the Bone Valley elevator, head left and jump two cages over a large chasm to open a door that leads to Worms. Descends to Bone Cemetery and enters the Chapel of the WandererUpon completing it, you'll earn the crest that allows you to swap Hornet's moveset for that of the knight from the first Hollow Knight when you want to mix up the experience.

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Another powerful acquisition is the Storm of Threads. Go to Grey Wastes, specifically to Cuervon Lake. Enter the building on the left, defeat the enemies and you will see that outside they activate air balloons. Use them to ascend the same area to a Weaver's Altar where this Bound Silk attack awaits.

The Coraza Forest he hides Long pin, which can pierce through harder shells when thrown. Explore a small sub-area you may have missed. The Flea Caravan also has a task for you: find five fleas to receive a potion which increases attack and speed; an ideal tool for speeding up room clearing and resource collection.

When you're ready, face the stretch to the top. From the altar where you obtained Agujolín, cross the Coraza Forest and ascends through the Worn Steps. It is a hostile path with dangers at every turn, and a severe challenge awaits you at the end. The route will eventually lead you to the Citadel, a vertical tangle where it is easy to get lost.

In the Citadel, advance to the First Sanctuary of the Choral Chambers. After defeating a double boss at the top, explore the connecting areas. We went for White wing To obtain the Elongated claw, which allows you to throw the needle to grab onto hoops and rings scattered around the stages.

The last great mobility power of this route is the Fayforno's Cape, Hornet's double jump. Time to leave the Citadel and face a great platforming challenge: from the left side of the Choral Chambers, go to La Losa, come down when you can in search of one travel station and continue west to an icy area. Climb the mountain without letting the cold overcome you; it is recommended to wear 90 rosaries. Demanding, but the reward more than makes up for it.

Tasks and desires that cross your path in Telalejana

Tasks and wishes Telalejana

The Silksong missions (wishes and tasks) They are grouped in their own menu and are activated with specific requirementsMany offer rewards in valuable tools, skills, or rosaries to speed up your donations and home furnishing. Here's a compendium of featured assignments and how they are activated or completed:

  • The Great Citadel: the main quest that pushes you to ascend the kingdom to the top. It is given to you by the Chapel Maid in a chapel east of the village of Bone Valley. It is the axis that structures your progress by zones.
  • The lost fleas: Talk to Mooshka by the caravan in The Marrow. Agree to rescue 30 fleas hidden around the world. Hit each one to make it return. By saving the First 5, the caravan moves to Graymoor; there, Grishkin gives you the Flea brew.
  • Berry picking: in Mossy Home, the Mossy Druid asks you 3 mossy berries hidden in mossy areas. An exploration quest with small rewards and a tool, the Eye of the Druid.
  • Bone Valley Repairs: after defeating the Bell Beast In La Médula, access the wish wall from the village and dona 200 armor fragments. You help Flick continue key repairs to the settlement.
  • Pilgrim garments: Also after the Bell Beast, the wall invites you to go to Mossy Home and defeat 12 pilgrims to gather shawls. Reward: Rosary necklace (120), great for your donations and purchases.
  • Malleable spikes: The Seamstress in a Balloon Distant Fields requires 25 spike cores of circular enemies that shoot spikes. Bring the pieces to receive the Float layer.
  • Bugs from Telalejana: Nuu, on the top floor of Halfway Home (Gray Wasteland), gives you the Hunting Diary. Complete the registration of 100 creatures defeated to complete the order.
  • The spun village: When you reach Tinker Bell, it activates automatically. Break the silk curse defeating Widow. Reward: Needle-nosed stilt, and Tinker Bell comes back to life.
  • A bridge to save lives: on the wall of the Bone Valley, dona 300 armor fragments to build a bridge across the big hole in the village. It's useful, but does not withstand abuse: If you hit it or step on it too much, it can break and it won't reset.
  • Volatile flints: After the Wasteland boss, the wall asks you to defeat flints in The Marrow to obtain 3 flint gems. Reward: Reliquary of memories.
  • Polyp Rite: at Coraza Forest, Gray Root requests 6 polyp hearts of purple flowers scattered throughout the forest. Upon handing them in, you receive the Polyp bag.
  • The terrible tyrant: after the Sister Vastiguera, hunts Tyrant Skull In The Marrow, pick up the Crown Fragment and turn it in. Reward: Heavy rosary necklace (220).
  • Silver bells: After defeating Widow, look for 8 bells in the bell vein tunnels above and below the bell. They appear random; enter and exit the tunnels to force their appearance. Reward: Rosary necklace (120).
  • My missing messenger: after Widow, track down Tip:. Although there are tracks at the eastern end of Coraza Forest, it is really in the great cliff above Bone Valley, on a ledge on the left wall, halfway up, below an entrance to Gusaneras. Rescue it to improve the Frey's merchandise.
  • Cleaning the crows: talk to Creige at Halfway Home (Gray Wasteland). Gather 25 scruffy skins of crows (area of Cuervon Lake highly recommended). Reward: Expanded Crafting Kit (increases tool damage).
  • Restoration of Tinker Bell: Available after rescuing Tipp. Donate 250 rosaries on the village wall to further improve the settlement.
  • Alchemist's Assistant: in a tunnel of Worms (simple key access), the alchemist Zylotol asks you 3 plasmia of sprouts. Use the tool Ampoule with needle and a fully charged stab to extract them.
  • Coming soon- Some entries in the overall game guide are still under construction, so additional information may be added with future updates.
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An important note: many of these missions not only provide progress and tools, but also inject rosaries and valuables into your economy. If your immediate objective is the house, prioritize those that provide rosary necklaces and those that make it easier to explore more safely (better mobility, damage and utilities).

Hollow Knight: Silksong is now available to enjoy from start to finish., with a structure reminiscent of the first game and a clear optimal path for chaining key skills. The mix of tools, arts and mobility improvements It allows you to minimize setbacks and focus on what's important: moving towards Tinker Bell, unlocking your home, and making it beautiful without breaking the bank. It has also been shown at events such as Gamescom, where many players were able to try out content.

You already have the complete map: Free Tinker Bell by defeating Widow, make donations of 200 and 400 rosaries on her board, talk to Pabo to get the key and open the door to your house at the top of the village. From there, take advantage of the furniture shopping, paintings and bright lights to customize it, and use the missions with the best rosary returns to fund each upgrade at the pace that suits you best.