Cyberpunk 2077 reaches 35 million copies sold and strengthens the future of the saga

Last update: 27/11/2025

  • Cyberpunk 2077 surpasses 35 million copies sold in less than five years.
  • The game has become CD Projekt Red's main source of revenue.
  • Switch 2, Mac, PS Plus and the Phantom Liberty expansion have boosted the new sales cycle.
  • The sequel, Project Orion, is gaining resources while The Witcher 4 is concentrating most of the studio's attention.
Cyberpunk 2077 reaches 35 million sales

 

Almost five years after its premiere, Cyberpunk 2077 It has gone from being a controversial release to becoming one of CD Projekt Red's biggest commercial successesThe futuristic RPG set in Night City It has just surpassed the 35 million copy mark, a figure that places it among the best-selling titles in recent history and consolidates its importance within the catalog of the Polish studio.

This new milestone comes after a journey fraught with initial setbacks, including problematic versions on last-generation consoles and heavy criticism for bugs and performance. Even so, Continuous updates and its release on new platforms have allowed the game to maintain a remarkable sales pace., adding up to five million additional units in the last year alone.

Cyberpunk 2077 surpasses 35 million copies sold

Cyberpunk 2077

According to the latest financial results published by CD Projekt Red, more than 35 million copies have been sold globally since its launch in December 2020. The data, finalized on November 26, 2025, confirms that The title has not only recovered from its rocky startbut It maintains a very solid commercial performance. for a single-player game.

The company explains that five million units per year They have been added approximately during the last three fiscal years. 2022 reached 20 million, in 2023 the 25 million, in 2024 reached 30 million And now it has crossed the 35 million mark. This sustained pace is unusual in a market where many titles concentrate most of their sales in the first few months.

The company's chief financial officer, Piotr Nielubowicz, emphasizes that It is currently the group's main source of incomeThe game has gone from being a headache to becoming the economic pillar of CD Projekt Red, contributing a stable cash flow that is helping to fund their upcoming projectsespecially the sequel to Cyberpunk and the new installment of The Witcher.

This positive trend has also been evident in the last fiscal quarter: more than 30 billion dollars They were generated in the third quarter of 2025 alone, driven by the Nintendo Switch 2 launch. For a title that was released almost five years ago, the financial performance is still more than remarkable.

Comparison with The Witcher 3 and Europe's role in its success

Cyberpunk 2077 vs. The Witcher 3 Comparison

In corporate reports, CD Projekt Red directly compares Cyberpunk 2077 sales with those of The Witcher 3: Wild Hunt, their other great banner. While the third adventure of Geralt of Rivia needed about six years to reach 30 million copiesCyberpunk has surpassed 35 million in less than five years, clearly moving at a faster pace in its early life stages.

That doesn't mean he's already caught up with the Witcher of Rivia: 60 million units It was the barrier that The Witcher 3 overcame approximately a decade after its release. The big question now is whether the futuristic RPG will be able to close that gap in the long termIf it maintains its current average sales figures, it's not unreasonable to think that, when it reaches its tenth anniversary, Cyberpunk could approach those numbers or even threaten them.

Exclusive content - Click Here  How to buy in World of Tanks?

In the European context, the industry of the Old Continent The game's success carries significant symbolic weight. CD Projekt Red, based in Poland, has established itself as one of Europe's most prominent studios, competing in media impact and sales with North American and Japanese giants. The performance of Cyberpunk 2077 reinforces the company's position as one of the leading names in AAA game development. en el mercado europeo.

Furthermore, the game's presence on consoles and PC in territories of the European Union has been key: periodic sales in European stores and its inclusion in services has made it easier for a wide audience in Spain and the rest of Europe to approach the game, especially after the improvement of its technical state.

From a rocky launch to a restored reputation

Cyberpunk 2077 launch

It is worth remembering where this success comes from. The release of Cyberpunk 2077 in 2020 was one of the most controversial of the last decadeThe PS4 and Xbox One versions launched with performance issues, noticeable bugs, and an experience far from what many players expected. The situation was so serious that the title was temporarily removed from some console digital stores.

From there began a long and, at times, questioned process: publishing patchesRebalancing gameplay systems, optimizing performance, and continuously fixing bugs. In parallel, specific versions were prepared for PS5 and Xbox Series X/S, offering an experience much more aligned with the studio's original vision. If you need to transfer your progress between generations, here's some information about it. How to transfer save data from PS4 to PS5.

The change in perception was gradual, but it was clearly accelerated by two specific milestones. On the one hand, update 2.0which reworked key elements such as the police, artificial intelligence, and the progression system. On the other hand, the release of Phantom Liberty, an expansion with a new area, characters, and storylines that many players and critics considered the true turning point for the game.

Another factor that cannot be ignored is the media boost: Cyberpunk: EdgerunnersThe series, released on Netflix, sparked a massive surge of interest. This "Edgerunners boost" translated into spikes in users on platforms like Steam and renewed positive word-of-mouth, also very visible in Spanish and European communities, where the anime helped reconcile some viewers with Night City.

Over time, and through continuous work, cult title This is the image that has gradually emerged around the project. Although the memory of the troubled launch remains, the commercial success and the current state of the game have completely changed the narrative surrounding this project.

The push for new platforms and subscription services

Cyberpunk 2077 sales

The new sales jump to 35 million is not only explained by internal improvements, but also by the expansion of its availability. Nintendo Switch 2 macOS and other platforms are cited as recent drivers of its growth. The ability to play it on more devices expands the potential market and extends the game's commercial lifespan; in fact, many users check how much space the game takes up, as in this article about How much does Cyberpunk weigh?.

Exclusive content - Click Here  How to restore health in Mount and Blade?

In addition to this, it has been added to the PS Plus catalog, something that, according to Nielubowicz, PS Plus has had a direct effect on the performance of the Phantom Liberty expansionMany users have taken advantage of the base game's availability on the subscription service to purchase additional paid content, which It represents an additional source of income and keeps interest in the Cyberpunk universe alive.Furthermore, for those rediscovering the game, the Cyberpunk 2077 tricks They are a common reference for improving the experience.

For the European market, especially in countries with a strong PlayStation console presence like Spain, convenient access door This has been the game's entry into PS Plus for users who perhaps didn't dare to buy it at launch. With the title in better condition and at no additional cost to subscribers, the perceived risk is lower and the barrier to entry practically disappears.

In the same line, packs that include the game along with other content and regular sales in digital stores European companies have helped keep it visible in online marketplaces. This constant visibility, coupled with increasingly positive reviews, acts as a continuous reminder for those who considered it some time ago and have finally decided to take the plunge.

The result of this combination is a title that, despite having already completed a generational cycle, continues selling at a steady pace that many more recent releases would envyCyberpunk 2077 has established itself as a recurring feature in promotions and catalogs, rather than a short-lived, fleeting phenomenon.

Phantom Liberty and the role of expansion in commercial performance

Cyberpunk 2077 Phantom Liberty

The expansion had a key role in the game's second commercial lifeSet in the Dogtown area, it adds new espionage storylines, characters like Solomon Reed, and introduces design improvements that strengthen the overall experience. For many players, it's not just an addition, but the moment when the game reaches its most complete formFurthermore, the list of trophies and achievements It is often consulted by those who complete the expansion.

In its reports, CD Projekt Red highlights that increase in player base This boosted sales of the expansion. As more users access Cyberpunk 2077 through discounts, new versions, or subscription services, the likelihood that some of them will purchase Phantom Liberty steadily increases.

In territories such as Spain and other European countries, good reception Media and community coverage has contributed to its sustained visibility. Positive reviews, social media recommendations, and specialized media coverage have reinforced the idea that Night City is worth revisiting or discovering for the first time, now that all this content is available.

The strategy of Release a major patch alongside the expansion, with structural changes in the playing systems, also has been decisiveThanks to this combination of design adjustments, additional narrative, and technical improvements, Phantom Liberty presents the main arguments to justify the good commercial status of Cyberpunk 2077 in this late stage of its life. More than just a simple DLC, it has acted as a catalyst for the relaunch of the brand..

Project Orion: The sequel to Cyberpunk 2077 takes shape

Project Orion, sequel to Cyberpunk 2077

The strong performance of Cyberpunk 2077 is reflected not only in sales figures, but also in how CD Projekt Red is planning its future. The company is increasingly allocating resources to the sequel, known internally as Project Orion, which aims to expand the game's universe beyond what was seen in the first installment.

Exclusive content - Click Here  How can you improve character skills in GTA V?

In its latest financial report, the study explains that 116 a 135 personas This is the growth of the development team for this new installment in just three months. It's a global project involving several of the company's studios, with teams spread across Warsaw (Poland), Vancouver (Canada), and Boston (USA), giving an idea of ​​the scale they intend to achieve.

For now, pre-production phase completed The study indicates that the project is in the early stages of larger-scale development. While no approximate release dates have been shared, it seems there's still a long way to go before the game hits the market.

Various internal estimates and comments from the study suggest that not before the next decade This is the most likely scenario for the new Cyberpunk. An open-world RPG of this scale requires years of work, and the studio insists it prefers to avoid repeating the planning mistakes that plagued the first game, taking more time to polish the final product.

Meanwhile, adjustments and minor patches They will continue to keep the game alive, although no major expansions are expected. The goal now seems clear: to maintain interest in Night City, leveraging the current player base, while the bulk of resources are progressively directed towards Project Orion.

The Witcher 4 takes up most of the study

The Witcher 4

Although Cyberpunk 2077 is currently the main source of revenue, most of the staff He is working on the new installment of The Witcher. According to the report, the team dedicated to The Witcher 4 has around 447 developers, a much larger number than the Cyberpunk sequel at this early stage.

El A Polish study suggests that the new The Witcher 2027 is the earliest possible release date. which should not be reached, indicating a long and ambitious development cycle. Part of the work focuses on to take full advantage of the capabilities of Unreal Engine 5, the engine on which the project is based, with technical demos that have already been shown internally and that have generated excitement in the industry.

In parallel, balancing risks This is the function that the commercial success of Cyberpunk 2077 fulfills for the company. The revenue generated by Night City is used, in part, to finance a production as big as The Witcher 4While the studio tries to maintain a schedule that doesn't overwhelm players, but also doesn't leave excessive gaps between major releases.

Cyberpunk 2077's journey to surpassing 35 million copies It shows how a project with a very complicated debut can turn its story around through hard workconstant updates and a well-thought-out business strategy. Financial support of CD Projekt Red It is the position the game has reached, in addition to having strengthened the company's role in European industry and having paved the way for a large-scale sequel, while The Witcher 4 is being prepared as the studio's other major project. for the next decade.

Cyberpunk 2
Related article:
Cyberpunk 2 eyes online features: CDPR bolsters its team