- New OD: Knock teaser released at Kojima Productions' 10th anniversary celebration
- Development in Unreal Engine 5 with a strong focus on facial capture and sound
- Confirmed cast: Sophia Lillis, Hunter Schafer, and Udo Kier; Jordan Peele collaborates
- Project supported by Xbox Game Studios, with no official date or platforms.

El New OD trailer, subtitled Knock, was shown during the studio's tenth anniversary celebrations. In a short video, Kojima Productions draw a oppressive setting and suggests an experience centered on the most everyday fear.
The piece reflects Hideo Kojima's obsession with a simple gesture—knocking on a door—which here becomes a trigger for tension. No date or platforms confirmed, the project continues shrouded in mystery and keeps the community waiting for new details.
What the 'Knock' teaser shows
The video opens with a woman entering a nearly empty room and starting to light candles. As she progresses, the atmosphere thickens: creaks, thuds, and an insistent 'knock, knock' they mark the tempo of the scene.
The protagonist, played by sophia lillis, He holds the shot with a performance that conveys fragility and contained panic.The cry of a baby, the turning of a handle, and the approach of an off-screen presence are hinted at, all reinforced by a sound design that avoids easy shocks.
The climax arrives with a sudden interruption that interrupts the foreground. The piece, which lasts just over two minutes, ends with a message directed at those who enjoy having a bad time, a direct nod to players looking for sustained tension.
Technology and creative approach

OD is being built with Unreal Engine 5, change of direction compared to previous work from the study and a technical base that favors materials, lighting and high-detail facial animation.
The team makes a obvious use of capture tools and photorealism solutions to enhance the expressiveness in the foreground. In the teaser, microgestures and muscular tensions in the face are perceived, suggesting a particularly fine digital interpretation work.
Kojima has stressed that The concept was born from their own aversion to the sound of knocking on the door and they are experimenting with ways to make the player feel that fear.The trailer includes scattered clues, but avoids explaining systems or mechanics, reserving the bulk of the proposal for later.
Cast and collaborations
In addition to Lillis, the cast includes Hunter Schafer and the veteran Udo Kier, names that reinforce the disturbing tone that the work seeks and which point to a treatment very close to acting.
On the creative level, Jordan Peele collaborates in a part of the project not yet publicly detailed. Since Xbox, Phil Spencer has insisted that The goal is to support a vision that challenges boundaries and plays with audience interaction in unconventional ways..
Availability and development status

El project is still in production and has avoided the rumors of a stoppage that circulated months ago. For now, there is no launch window and the studio remains discreet about the platforms, beyond the collaboration with Xbox Game Studios.
This new look is the second major public appearance since its initial unveiling and confirms that the focus is on psychological terror, sound and close-up as a narrative toolThe playable structure, layout, and final scope of their hybrid proposal remain to be determined.
What is shown leaves a clear idea: An intimate ritual, a door that breaks into calm, and a team determined to measure fear at skin level.With UE5 as its foundation and a solid cast, OD: Knock outlines an experience that aims to unsettle the everyday while the studio fine-tunes its pieces behind closed doors.
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