- Yacht Club Games postpones Mina the Hollower and avoids setting a new date.
- The reason: final polishing, balancing, localization and extensive testing.
- The team plays it from start to finish every day and says the delay won't be long.
- It will come to PS4, PS5, Xbox One, Series X|S, Nintendo Switch, Switch 2 and PC (Steam).

Yacht Club Games' new project will not be released on the scheduled date: Mina the Hollower is delayed and will not arrive on October 31st.The studio has announced that the decision was made this week and that, for now, they prefer not to add a new date to their calendar.
The team insists that this is not a long delay: They need a little leeway to finish the game and meet their own quality standards. They also ask for patience and apologize to the community, while emphasizing that the plan is to announce a specific date only when the final versions have been submitted for certification.
Reasons for delay and development status

The studio notes that development is very advanced and that the game can be completed from start to finish internally. Even so, they have chosen to give themselves a break to complete key tasks and avoid launching something that doesn't live up to expectations.
What remains to be done? Mainly, finalize the design, polish the art and sound, and adjust the overall balance so that the experience is consistent from start to finish. In parallel, localization into different languages and the battery of tests on each system are ongoing.
Another relevant point is the certification phase: Yacht Club does not want to commit to a date until the builds are ready for shipping. to all platforms. This avoids new schedule changes and provides certainty in the final stretch, something that has sometimes caused possible delays in major launches.
As a nod, the studio has joked about its routine in recent weeks: in addition to non-stop testing and tweaking, There is also time to “eat cheese”, a lighthearted way of reminding everyone that, despite the pressure, they keep the team's spirits up.
Where will it be released and what is the proposal like?

The launch is planned for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 and PC (Steam)The study's intention is to offer a robust and consistent experience across the entire range of systems.
In terms of gameplay, Mina the Hollower focuses on action and adventure with an aesthetic retro inspired by Game Boy Color, but modernized with polished animations, widescreen adaptation, and precise controls. The setting flirts with gothic tones and classical echoes that many will associate with certain references from the scene.
The protagonist, Mina, is a Hollower who makes her way with a whip, digging skills to overcome obstacles and a good assortment of items. Between exploration, secrets, and major bosses, the game strikes the balance between challenge, pace, and discovery that fans love so much.
The musical section is in charge of Jake Kaufman, with a classic soundtrack that accompanies the pixelated visual style. All of this, along with a cast of quirky characters, aims to round out an adventure with its own identity.
What to expect from the next steps

Yacht Club Games has been clear: They will announce the new date when the game is ready to ship. across different platforms. Until then, they'll continue to focus on testing, fine-tuning, and localization to reach the finish line with the best possible feel.
The move takes them out of the Halloween window, a time filled with releases, but the priority is unequivocal: don't sacrifice quality to arrive on a specific dateBetter a little extra margin now than hasty patches later.
Those who were planning to play it on those dates will have to wait a little longer, but the studio's message is clear: the project is practically finished, the delay should not be extended and, when certification is passed, The final date will be announced along with all the details of its multiplatform release.Let's hope the wait is worth it.
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