- Patch 1.10 incorporates Casual Mode, selectable in New Game and NG+, and offered after several Game Overs in Story or higher.
- Sections can be skipped in New Game+ after the mural puzzle, without altering routes or endings, but without obtaining certain items or trophies.
- Balance adjustments: faster stamina recovery, fewer mandatory encounters and enemies, and motion blur option on PS5 and Xbox Series.
- Long list of bugs fixed that affect combat, events, interface, saving, graphics, audio and text.
Konami and NeoBards have published the Silent Hill update 1.10A patch that smooths the difficulty curve and polishes numerous bugs. The most visible new feature is the new Casual Mode, designed for those who prioritize the story and don't want to get bogged down with the combat.
This level of difficulty may can be chosen when starting a New Game or from New Game+and will also appear as a suggestion after chaining together several Game Overs if playing on History or higherThe patch also adds Balance and performance improvements across all platforms.
What is Casual Mode and how do I activate it?

Casual Mode is below History and reduces the difficulty of combat to facilitate progress without losing the narrative thread. It is activated from the main menu when starting from scratch, or from a NG+ save file, and The game itself offers it. when it detects several consecutive losses in higher difficulties.
In addition, version 1.10 includes a feature for skip a specific section in NG+After solving the mural puzzle and completing the "Pass/Go through the door" objective, the game allows you to jump directly to the sequence in which Hinako wakes up for the second time in the corridor of the Dark Sanctuary.
This shortcut doesn't affect the routes or the endings, but The objects in the skipped section are not obtained and trophies such as “Thankful to Be Here”, “Grateful for a Worthy Foe” or “Clear Skies” are not unlocked in that playthrough.
Gameplay and graphics settings for patch 1.10
The patch introduces balance changes to ease the rhythm: Hinako's stamina recovers a little fasterNon-optional combat encounters are reduced and There are fewer enemies in several sections. Hinako's timeline is also slightly delayed when defeating an opponent and the damage received in Hard It goes down slightly.
On next-generation consoles, one is added motion blur option On PS5 and Xbox Series X|S, you can adjust or disable it from the graphics menu. These settings are in addition to general optimizations.
Errors corrected: featured list

The 1.10 catches one long list of incidents that could block progress or interfere with the gameplay experience. Among the most significant fixes are:
- Correction of the duplication of Shu in a cinematic and enemies that stopped moving (e.g., an entity similar to Sakuko or the fog monster), preventing progress.
- Solution to missing interaction icons in specific areas (such as the corridor to the room with the naginata) there were already events that did not activate despite meeting the conditions.
- Arrangement of remaining enemies outside the combat zone and could not be defeated, and of “pieces of meat” that did not appear at certain levels.
- Correction of notes from Sakuko's Diary inaccessible in New Game+, and a problem that left Hinako without an answer after dodging.
- Solution to an error where Hinako could die while carrying an autosave if the save occurred during death; and the absence of the "View Endings" option after the first playthrough (may require loading NG+ data).
- Graphics settings: indirect lighting and highlights that were activated in cinematics despite being disabled; in addition to a cursor that moved only with a controller.
- Other minor arrangements relating to audio, hitboxes, text, loading, and graphics.
The debate: a “Konatsu Mode”?
On social media, some Japanese fans They have pointed out that the popularity of Konatsu Kato's live streams —the actress who played Hinako Shimizu— may have influenced the arrival of Casual Mode, given that their broadcasts showed difficulties with controls and puzzles. There is not official confirmation in this regard, but the conversation has reopened the debate on accessibility in horror.
Platforms and availability
Patch 1.10 is available on PC, PlayStation 5, and Xbox Series X|S. Casual Mode can be selected from the start or in NG+, and after several Game Overs if playing on Story or higher; on consoles, moreover, it add the new motion blur option in the graphic menu.
With this patch, Silent Hill It lowers the entry barrier with Casual Mode, streamlines replays with section skipping in NG+, adds adjustments that smooth out combat, and includes a wide range of bug fixes. A set of changes that makes the experience more flexible without altering routes or outcomes.
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