Ukuhlalutya Umbulali 3
I-Hitman 3, ephuhliswe yi-IO Interactive, sisitofu sesithathu se-World of Assassination trilogy, emva kokungena ngesibindi kwe-Agent 47 kwinjongo yakhe yokuphelisa iithagethi eziphezulu kwiindawo ezingaqhelekanga kwihlabathi jikelele. Lo mdlalo wentshontsho kunye nesenzo uphawuleka ngokugqalisela kwawo ngokucokisekileyo ekucwangciseni nasekubulaleni abantu, uwenza ube ngamava awodwa kunye nokuntywila. kubathandi yodidi. Kweli nqaku, siza kuhlalutya ngendlela yobugcisa iimpawu, oomatshini kunye nezinto eziphambili ukusuka kuHitman 3, inikela imbono ebanzi yesi savenge sichulumancisayo.
Imizobo kunye nokusebenza: I-Hitman 3 ibonelela ngamava abonakalayo amangalisayo, kunye neemeko ezisingqongileyo ezineenkcukacha kunye nabalinganiswa abayimodeli yokwenyani. Umdlalo uthatha ithuba elipheleleyo lobuchule besizukulwana esilandelayo kunye neenkqubo ezikumgangatho ophezulu kwiPC, evumela ukusebenza kakuhle kunye nomgangatho wegraphic obalaseleyo. Iziphumo zokukhanya, ukwakheka kunye nefuthe lomoya negalelo kumoya ontywilayo, ngelixa isisombululo esiqinileyo kunye nesantya sesakhelo siqinisekisa. amava okudlala ngaphandle kweziphazamiso.
Iindlela zokwenza umdlalo: Enye yamandla kaHitman 3's ikubuchule bayo bokuqamba kunye nocelomngeni lokudlala. Abadlali banenkululeko yokukhetha indlela abaza kuwenza ngayo umsebenzi, nokuba kungeendlela ezifihlakeleyo, bazenze ngathi abanye abantu okanye ngokuzibandakanya neentshaba ngokuthe ngqo.Ukwahluka kwezixhobo, izixhobo kunye nesinxibo kwi-Agent 47 ekhoyo ivumela uluhlu olubanzi lwamaqhinga kunye neendlela, ukubonelela ngamava omntu kunye nokudlala kwakhona.
Iindawo kunye noyilo lwenqanaba: I-Hitman 3 ibalasele ngeendawo zayo ezahlukeneyo ezinomtsalane, ukusukela kubuhle kunye nekamva Dubai ukuya kwihlathi elishinyeneyo laseChongqing. Inqanaba ngalinye liyilwe ngobunono, lineendlela ezininzi, iindawo ezifihlakeleyo, kunye namathuba okubulala ngokuyilayo. Ingqalelo kwiinkcukacha kunye noyilo lwenqanaba lobukrelekrele lukhuthaza ukuphonononga kunye nokuvumela abadlali ukuba babe namava ngeendlela ezahlukeneyo kuthumo ngalunye.
Imo yabadlali abaninzi kunye nomxholo owongezelelweyo: Ukongeza kwiphulo eliphambili, i-Hitman 3 inikezela imo yabadlali abaninzi ukukhuphisana okubizwa ngokuba "Iikhontrakthi ezinqabileyo". Kule ndlela, abadlali banokwenza kwaye bakhuphisane kwimingeni yesiko, becela umngeni kwabanye abadlali ukuba bagqibe ukubulala ngexesha lokurekhoda. Ukongeza, umdlalo ubonisa ubutyebi bomxholo owongezelelweyo, njengezivumelwano ezongezelelweyo kunye nemingeni, eyandisa ubomi bomdlalo kwaye inike amathuba amaninzi okuvavanya izakhono ze-Agent 47.
Ukuqukumbela, uHitman 3 ngumdlalo wobugcisa kunye nobuhle obunomtsalane obonelela ngobuchwephesha obukhethekileyo kunye namava esenzo. Ngembonakalo yayo entle, ubuchwephesha bokudlala umdlalo, amanqanaba ayilwe ngobuchule, kunye nomxholo omnandi owongezelelekileyo, esi sihloko sigqame njengegugu lohlobo. Lindela ukuntywila kwihlabathi lokubulala ngobuchule kunye nemiceli mngeni enomdla njengoko ungena kwizihlangu ze-Agent 47.
1. Imizobo kunye nokusebenza: Iinkcukacha ezibonwayo kunye ne-gameplay fluidity kwi-Hitman 3
Imizobo kunye nokusebenza:
Enye yezona zinto zixhalabisayo abadlali xa bengena kwi-Hitman 3 yinto enokulindela malunga neenkcukacha ezibonakalayo kunye nomdlalo we-gameplay fluidity. Kweli sebe, umdlalo awudanisi Imizobo inomtsalane kwaye igcwele iinkcukacha, ukusuka kubuso bokwenene babalinganiswa ukuya kwindawo eyilwe ngobunono. Abaphuhlisi bakwazile ukwenza ihlabathi elintywilayo kunye nelibonakalayo elimangalisayo, apho useto ngalunye luza ngokudlamkileyo ebomini. Imibala icacile kwaye iziphumo zokukhanya zinika imvakalelo emangalisayo yokwenyani.
Iinkcukacha ezibonwayo:
I-Hitman 3 igqamile ngokuqwalaselwa kwayo ngokucokisekileyo kwiinkcukacha ezibonakalayo. Imeko nganye iyilwe ngononophelo, igcwele izinto kunye nezinto ezongeza ubunyani kumava omdlalo. Ukwahluka kweendawo kuyancomeka, ukusuka kwizindlu ezitofotofo ukuya kwizitrato ezixakekileyo kunye neendawo ezingaqhelekanga zendalo. Inqanaba leenkcukacha kubalinganiswa nakwiindawo ezisingqongileyo likhethekile., ikuvumela ukuba uzicwilise ngokupheleleyo emhlabeni yomdlalo. Ukusuka kwinkangeleko yobuso ukuya kwiintshukumo zolwelo lwabalinganiswa, yonke into yenziwe ngononophelo ukunika amava abonakalayo amangalisayo nayinyani.
Ubuchule bomdlalo:
Ukongeza kwimizobo enomtsalane, i-Hitman 3 ibonelela ngomdlalo ongenamdla wokudlala. Ukusebenza koluqilima, kunye nesantya sesakhelo esingaguqukiyo kunye nokungabikho okuphawulekayo kokuhla okanye ukucotha. Umdlalo uqhuba kakuhle nangexesha lentshukumo ephezulu kunye noxinzelelo, ekuvumela ukuba ukonwabele amava okudlala okumanzi kunye nokungaphazanyiswa. Ukuphendula ngokukhawuleza kulawulo kunika imvakalelo yolawulo olupheleleyo, oluyimfuneko kumdlalo ofuna ukuchaneka kunye neqhinga. Lilonke, ukusebenza kukaHitman 3 ngaphezulu kunokufikelela kulindelo lwabona badlali badinga kakhulu, ebavumela ukuba bazintywilisele ngokupheleleyo kwi-Agent 47's mission kwaye banandiphe umzuzu ngamnye ngaphandle kokukhathazeka malunga nemiba yobugcisa enokubakho.
2. Umdlalo kunye noomatshini: Ukungena nzulu kwiinketho zobuqhinga kunye namanqanaba okunxibelelana
Kwihlabathi elinomdla imidlalo yevidiyo, i-franchise kaHitman ibisoloko igqamile kumdlalo wayo owahlukileyo kunye nobuchwephesha bobuchule. Hitman 3 akunjalo, ukubonelela abadlali ngeseti enkulu yezixhobo kunye neendlela zobuchule bokwenza umsebenzi wabo wokubulala.. Ukwahluka kweendlela kwandiswe nangakumbi kwesi sigaba samva nje, sivumela abadlali ukuba bakhethe kwiindlela ezininzi kwaye basebenzise indlela iiseti ezahlukeneyo zeempahla kunye nezixhobo zokufezekisa iinjongo zakho.
Amanqanaba onxibelelwano kunye nokusingqongileyo kwi- Umbulali 3 Ziyamangalisa. Uthumo ngalunye lwenzeka kwiindawo eziyilwe ngobunono, iinkcukacha ezigcweleyo kunye namathuba obuchule bomdlali. Ngoku kunanini na ngaphambili, imekobume inokusetyenziswa ukudala iimeko ezizodwa kwaye ufumane inzuzo ngaphezu kweentshaba. Nokuba kungenwa phakathi kwesihlwele, ukudibanisa nabakhonzi, okanye ukukhohlisa izinto ezisingqongileyo, inani lezinto ezinokwenzeka liyamangalisa ngokwenene. Inqanaba lokwenyani kunye nobunzulu obuphunyelelwe ngumdlalo bukhethekile kwaye buntywilisela umdlali kwihlabathi eligcwele amayelenqe kunye nemiceli mngeni.
Enye yezona zinto zinomdla kakhulu kumdlalo wokudlala we Umbulali 3 Kukukwazi ukwenza izigqibo zobuchule ngexesha lokwenyani kwaye ujongane neziphumo. Abadlali kufuneka bahlale bevavanya indawo ebangqongileyo, babone iipatheni zokuziphatha, kwaye basabele ngokufanelekileyo ukugcina ubuqili kwaye bafezekise iinjongo zabo. Njengoko ubunzima busanda, ukuthathwa kwezigqibo kuye kubaluleke ngakumbi kwaye ukhetho ngalunye lunempembelelo ethe ngqo kuphuhliso lobuthunywa. Ukuziqhelanisa neemeko ezingalindelekanga kunye nokusebenzisa ngobulumko izakhono kunye nezixhobo ezikhoyo kubalulekile kwimpumelelo. kumdlalo.
3. Inqanaba kunye noyilo lokusingqongileyo: Ukuphonononga iisetingi ezakhiwe ngobuchule
En Umbulali 3, inqanaba kunye noyilo lokusingqongileyo lube yenye yeembalasane zomdlalo. Izigaba ezakhiwe ngobuchule zibonelela ngamava antywilayo kunye nomngeni kubadlali. Inqanaba ngalinye ligcwele iinkcukacha kunye namathuba, ukuvumela abadlali ukuba baphonononge kwaye bafumane iindlela ezahlukeneyo zokufezekisa iinjongo zabo.
Ingqwalasela kwiinkcukacha kwi uyilo lwenqanaba iyoyikeka. Ukusuka kwi-skyscrapers yaseDubai ukuya kwiindlela ezimxinwa zeChongqing, indawo nganye ivakala iyinyani kwaye iyaphila. Abaphuhlisi baye baphinda baphinda bahlaziye iindawo ezingqongileyo, bezalisa ngezinto ezisebenzisanayo, abalinganiswa abangabadlali kunye neendlela ezahlukeneyo, okwenza umdlalo ngamnye ube wodwa. Ukongeza, ukuthe tye kwamanqanaba kongeza umaleko owongezelelweyo wokuntsokotha kweqhinga, ukunika abadlali inkululeko yokukhetha indlela yabo kunye namaqhinga.
Enye imbalasane yoyilo lwenqanaba kwi Umbulali 3 Kukuqhagamshelwana kweemeko. Abadlali banokuthwala ulwazi kunye nezinto ukusuka kwinqanaba ukuya kwinqanaba, ukukhuthaza ukuhlola kunye nokulinga. Ukongeza, abaphuhlisi baye bazisa oomatshini abatsha kunye nezinto ezisebenzisanayo kumanqanaba, njengezibuko apho i-Agent 47 inokufihla okanye izinto ezinokusetyenziswa njengeziphazamiso. Ezi zongezo zenza inqanaba ngalinye lizive litsha kwaye linomdla, nakubona badlali banamava.
4. Ubukrelekrele bokwenziwa kunye nomngeni: Ukuhlalutya ubuchule beentshaba kunye nobunzima bemishini
La kukubhadla okungeyonyani Ngomnye weyona miba ibalaseleyo ye Umbulali 3. Umdlalo ukwazile ukwenza iintshaba ngesakhono esikhethekileyo, esongeza umngeni omkhulu kuthumo ngalunye. Iintshaba ziyakwazi ukulungelelanisa kwiimeko ezahlukeneyo kwaye ziphendule ngokunyanisekileyo kwizenzo zomdlali, umzekelo, ukuba i-Agent 47 ifunyenwe kwindawo ethintelweyo, iintshaba zinokulungelelanisa ukumbamba okanye ukuthumela ukuqiniswa. Oku kukwazi ukusabela ngamandla kwenza ungquzulwano ngalunye lube lodwa kwaye kwandisa ukuntywiliselwa komdlali kwihlabathi lomdlalo.
La iintshaba ubuchule Akubonakali nje kuphela kwindlela abaziphatha ngayo, kodwa nakwikhono labo lokubona nokukhumbula izenzo ezidlulileyo. Ukuba umdlali weba isinxibo kwaye ichongiwe lutshaba kwixesha elizayo, olu tshaba luya kuyiqonda kwaye yenze ngokufanelekileyo. Ubukrelekrele bokwenziwa buphucukile bongeza into yokwenyani kunye neqhinga kumdlalo, njengoko umdlali kufuneka alumke kwaye athathele ingqalelo iziphumo zezenzo zabo. Ukongeza, iintshaba zinokunxibelelana kunye kwaye zilumkise abanye ukuba ziyakrokrela ubukho be-Agent 47, zongeza inqanaba elongezelelweyo lomceli mngeni kunye nokucwangcisa ukugqiba ngempumelelo ubufundisi.
La ukuntsokotha kobuthunywa kwiHitman 3 ikwanegalelo kumava acelomngeni omdlalo. Umsebenzi ngamnye uyilwe ngobuchule kwaye ubonisa iindlela ezininzi kunye nokhetho lomdlali. Umdlali unokukhetha indlela efihlakeleyo, ephonononga indawo engqongileyo kwaye asebenzise amathuba okuphelisa usukelo ngaphandle kokubhaqwa. Kungenjalo, unokukhetha indlela ethe ngqo ngakumbi, ukuzibandakanya neentshaba. Ukhetho lwengqwalasela kunye nesicwangciso sobuchule zibalulekile kwimpumelelo yobuthunywa. Ukongeza, iimishini ikwabonisa iinjongo ezizezinye ezongezelelweyo kunye nemiceli mngeni, eyongeza umaleko wobunzima kunye nokudlala kwakhona kumdlalo.
5. Ibali kunye nebali: Ukuntywila kwiploti yebali kunye nokujijeka kwesakhiwo
UHitman 3, uphuhliswe yi-IO Interactive, ufikile ukuzobamba bobabini abalandeli kwisaga kunye nabathandi bemidlalo ye-stealth kunye nentshukumo. Enye yeenkalo ezibalaseleyo ngesi sihloko bunzulu baso ibali, entywilisela umdlali kwihlabathi elinomdla eligcwele ubuqhetseba kunye neqhinga lokujija. Njengoko i-Agent 47 ihambela phambili kwi-mission yakhe, abadlali baya kubandakanyeka kwibali eligcwele ukukrokra kunye nezinto ezothusayo, eziya kubagcina bethandabuza kude kube nesiphumo sokugqibela.
El uphuhliso lweploti kwi-Hitman 3 luyolo lokwenyani kubathandi bemidlalo ye-adventure. Abadlali baya kuntywiliselwa kuthotho lwemishini eyonwabisayo kunye neyingozi, apho kufuneka baveze ezona mfihlo zimnyama zabaphezulu behlabathi. Ingxelo yakhiwe ngobuchule, inabalinganiswa abanomdla kunye nencoko yababini egcina umdlali ebandakanyeka ngalo lonke ixesha. Ngaphezu koko, inkqubo iyatshintsha iyamangalisa kwaye izigqibo ekufuneka umdlali azenze kuwo wonke umdlalo zongeza into yoxinzelelo kunye nemincili eya kuthi ngokungathandabuzekiyo ishiye abadlali befuna okungakumbi.
La ukuntywiliselwa kwibali likaHitman 3 yenye yamanqaku anamandla omdlalo. Ngombulelo kwisimo esinenkathalo kunye nengxelo entywilayo, abadlali baya kuziva bebambeke ngokupheleleyo lihlabathi le-Agent 47 kunye nomsebenzi wakhe. Iimekobume ezineenkcukacha nezinenyani, kunye nesandi esitsala nzima, negalelo ekudaleni umoya okhethekileyo ohambisa umdlali kwisilungiselelo ngasinye. Umdlalo ukwanikezela imisebenzi yesibini kunye nemiceli mngeni yokuzikhethela, ekuvumela ukuba uphonononge ngakumbi ibali kwaye wandise amava okudlala.
6. Ukwenza ngokwezifiso kunye nokuqhubela phambili: Ukuphucula izakhono kunye nokulungelelanisa umdlalo kwisitayile sakho
Ukwenza ngokwezifiso kunye nokuqhubela phambili: U-Hitman 3 uthathe ulungelelwaniso kunye nokuqhubela phambili kwinqanaba elitsha. Njengoko uqhubela phambili kumdlalo, uya kuba nethuba lokuphucula izakhono zakho kwaye ulungelelanise umdlalo kwisitayile sakho. Iinketho zokwenza ngokwezifiso zininzi, ukusuka ekukhetheni izixhobo kunye nezixhobo ukuya ekukhetheni iimpahla kunye nezixhobo. Oku kukuvumela ukuba ujongane neemishini ngeendlela ezahlukeneyo kwaye ulinge ngezicwangciso ezahlukeneyo Ukongeza, njengoko ugqibezela iinjongo kunye nemiceli mngeni, uya kuvula izakhono ezitsha kunye nophuculo, okukuvumela ukuba uthathe imiceli mngeni enzima kwaye usebenze ngakumbi umntu obethayo.
Ukuphonononga okunokwenzeka okutsha: Enye yamandla amakhulu kaHitman 3 kukukwazi ukuziqhelanisa nezitayile zokudlala ezahlukeneyo. Nokuba ukhetha indlela efihlakeleyo kwaye ezolileyo okanye ethe ngqo ngakumbi kwaye eqhumayo, umdlalo ukunika uluhlu olubanzi lokhetho. Unokukhetha phakathi kwemipu eyahlukeneyo, iziqhushumbisi kunye nezixhobo zombane ukwenza ukubulala kwakho. Unokukhetha kwakhona ukugqoka njengomnye wabalinganiswa bendalo, okuya kukuvumela ukuba uhambe ngokukhululekileyo kwinqanaba ngaphandle kokuphakamisa ukukrokra. Le nkululeko yokuzikhethela ikunika ithuba lokuzama kwaye ufumane iindlela ezintsha zokugqibezela ubufundisi, okongeza ixabiso elininzi kumava okudlala.
Amava omdlalo awodwa: U-Hitman 3 ubalasele ngokunikezela ngamava omdlalo akhethekileyo kunye nenzelwe umntu. Umdlalo ukumema ukuba uzintywilisele kwihlabathi elicacileyo nelineenkcukacha, apho zonke izigqibo ozenzayo ziya kuba neziphumo. Inqanaba ngalinye lenziwe ngobuchule, libonelela ngeendlela ezininzi kunye namathuba okwenza ukubulala kwakho. Ukongeza, umdlalo ubonisa i-AI ephucukileyo esabela kwizenzo zakho, iyenza ibe ngumngeni oqhubekayo. Nokuba ungumntu omtsha okanye igqala ukusuka kuthothoI-Hitman 3 iya kukugcina unamathele iiyure, ikunika amava awodwa ngalo lonke ixesha udlala.
7. Abadlali abaninzi kunye nokudlala kwakhona: Ukuphonononga iinketho zokudlala kwi-intanethi kunye nobomi obude bamava
I-Hitman 3, isavenge samva nje kwi-iconic assassin saga, ibonelela ngamava abadlali abaninzi esongeza inqanaba elitsha kumdlalo osele unomdla womdlalo. Ngemo yeSivumelwano, abadlali banokwenza imisebenzi yabo yesiko, becela umngeni kwabanye ukuba bagqibezele iinjongo ezithile ngaphakathi komda wexesha. Eli nqaku litsha linyusa kakhulu ukuphinda kudlalwa kwesihloko, njengoko uluntu lunokuvelisa imisebenzi engapheliyo ekhethekileyo kunye neyilayo.
Ngaphaya koko, iyaziswa kwakhona imo yabadlali abaninzi umdlalo ongavumelaniyo owaziwa ngokuba “ngu-Sniper Assassin”. Kule modi, abadlali banokujoyina abanye abasebenzisi kwi-intanethi ukuze bagqibezele imisebenzi ye-sniper, besebenza njengeqela ngelixa ngamnye ekwindawo ecwangcisiweyo kwaye esenza izithonga ezilungelelanisiweyo. Eli nqaku linika umdla likhuthaza intsebenziswano kunye nokucwangcisa ngononophelo, ukunika abadlali amava okudlala amatsha.
Kwelinye icala, ubomi obude bamava kwi-Hitman 3 buyamangalisa. Ngoluhlu olubanzi lwemiceli mngeni kunye neempumelelo zokuvula, abadlali baya kuhlala beneenjongo ezintsha kunye neenjongo zokuzisukela. Ukwahluka kwemishini kunye nokuguquguquka kweendlela ezikhoyo ziqinisekisa ukuba umdlalo ngamnye uyingqayizivele kwaye unomdla. Ukongeza, umdlalo uzuza ngokudityaniswa nezihloko zangaphambili kuthotho, uvumela abadlali ukuba bangenise iindawo zangaphambili kunye nenkqubela phambili, benze amava atyebileyo nangakumbi.
Ukuqukumbela, i-Hitman 3 ibonelela ngabadlali abaninzi abakhethekileyo kunye namava okudlala kwakhona. Ukusuka kwimowudi “yeZibhambathiso” ezonwabisayo ekhulisa ubuchule bomdlali, ukuya kwintsebenziswano ecwangcisiweyo kwimowudi ye- "Sniper Assassin", umdlalo ubonelela ngeendlela ezininzi zokwenza umdlalo kunye nabanye abadlali. Ubude bayo buphakanyiswe yinani elikhulu lemingeni kunye nempumelelo, kunye nokukwazi ukungenisa umxholo kwizihloko zangaphambili. Ngaphandle kwamathandabuzo, abadlali baya kufumana iiyure kunye neeyure zolonwabo kunye nemincili kwesi sihloko sokubulala.
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