Ngokuhambela phambili kwetekhnoloji kunye nokwanda kokuthandwa komxholo we-audiovisual, iividiyo ze-3D ziye zaba sisixhobo esisetyenziswa kakhulu ukutsala abaphulaphuli. Ukukwazi ukuvelisa amava abonakalayo antywilayo kunye neenyani kuye kwakhokelela ekwandeni kwemfuno yomxholo kule fomati. Kweli nqaku, siza kuhlola ihlabathi elinomdla lendlela yokwenza iividiyo ze-3D, ukusuka kwiingcamango ezisisiseko zobugcisa ukuya kumanyathelo afunekayo ukwenza imveliso esemgangathweni. Nokuba unomdla wokwenza ifilimu okanye uthanda itekhnoloji, eli nqaku liza kukunika ulwazi kunye nezixhobo eziyimfuneko zokuntywila kolu qheliselo lunomdla.
1. Intshayelelo ekudaleni iividiyo ze-3D
Kwihlabathi lanamhlanje, iividiyo ze-3D ziye zaba yindlela edumileyo nesebenzayo yokuhambisa ulwazi kunye nokubalisa amabali ngeendlela ezinempembelelo ebonakalayo. Ukudala iividiyo ze-3D kunokubonakala ngathi ngumsebenzi onzima, kodwa ngezixhobo ezifanelekileyo kunye nendlela inyathelo ngesinyathelo, nabani na unokufunda ukukwenza.
Kweli nqaku, siza kuphonononga iziseko zokwenza iividiyo ze-3D. Siza kuqala ngokuchaza iikhonsepthi ezisisiseko zenkqubo yokudala kunye nobuchule obusetyenziswa kwi-animation ene-dimensional. Uya kufunda indlela yokusebenzisa isoftware ekhethekileyo ukwenza imodeli kwaye uphilise izinto kwimilinganiselo emithathu, kunye nendlela yokufaka imibala, ukukhanya kunye neziphumo ezizodwa kwindalo yakho.
Ukongeza, siya kukunika uluhlu lwezixhobo eziluncedo, ezifana nezifundo kunye nemizekelo, ukuze ukwazi ukwandisa ulwazi lwakho kwaye uphucule izakhono zakho ekudaleni iividiyo ze-3D. Siza kwabelana nabanye iingcebiso kunye namaqhinga esebenzayo eya kukunceda ufumane iziphumo ezikumgangatho ophezulu. Zilungiselele ukuntywila kwihlabathi elinomdla lokudalwa kwevidiyo ye-3D!
2. Iziseko zenkqubo yokwenza ividiyo ye-3D
Kweli candelo, siza kuphonononga . Ukuqala, kubalulekile ukuba nokuqonda okuqinileyo kwetekhnoloji kunye nezixhobo eziyimfuneko ukwenza iividiyo ze-3D. Oku kubandakanya ukusetyenziswa kwesoftware ekhethekileyo, efana neenkqubo zemodeli ye-3D kunye neenjini zokunikezela.
Nje ukuba ezi zixhobo ziphumelele, kubalulekile ukuqonda imigaqo esisiseko ye-3D yoopopayi. Oku kubandakanya ukufunda indlela yokuyila kunye nokulawula izinto kwimeko-bume eyinyani, ukusebenzisa ulwakhiwo oluyinyani kunye nemathiriyeli, kunye nokukhanyisa indawo. ngokufanelekileyo. Kukwabalulekile ukuqonda indlela yokulawula iintshukumo zekhamera kunye noopopayi ukufikelela kwiziphumo ezinefuthe.
Ngaphaya koko, kubalulekile ukuthathela ingqalelo ukubaluleka kokwenziwa kwasemva kwenkqubo yokwenziwa kwevidiyo ye-3D. Oku kubandakanya ukusebenzisa izixhobo zokuhlela ividiyo kunye neziphumo ezizodwa ukuze ugqibelele kwaye upholise inkangeleko yokugqibela yevidiyo. Ukuqulunqa iaudiyo kunye neendlela zokuxuba zingasetyenziswa ukunyusa amava ombukeli kunye namava okuva. Ngokuqonda kakuhle zonke ezi ziseko, uya kulungela ukujongana neeprojekthi zevidiyo ye-3D ngokufanelekileyo nangobuchule.
3. Izixhobo eziBalulekileyo kunye neSoftware yokwenza iiVideos ze-3D
Ukwenza iividiyo ze-3D ezikumgangatho ophezulu, ukuba nezixhobo ezifanelekileyo kunye nesoftware kuyimfuneko. Ezi zixhobo zibalulekile ukuze ukwazi ukwenza imodeli, upopayi kunye neenkqubo zonikezelo eziyimfuneko ukufumana iziphumo ezigqwesileyo. Nazi ezinye zezona zixhobo zibalulekileyo ekudaleni iividiyo ze-3D:
1. Isoftware yomfuziselo we-3D: Inyathelo lokuqala ekudaleni iividiyo ze-3D kukwenza iimodeli ezine-dimensional ezintathu. Ukwenza oku, isoftware yemodeli ye-3D efana neBlender, i-Autodesk Maya okanye iCinema 4D iyafuneka. Ezi nkqubo zikuvumela ukuba wenze izinto ezine-dimensional ezintathu usebenzisa iindlela ezahlukeneyo zokubonisa kunye nezixhobo. Ukongeza, banikezela ngeenketho eziphambili zokongeza ukwakheka, ukukhanya, kunye neziphumo ezizodwa kwiimodeli.
2. Isoftware yoopopayi: Nje ukuba imodeli ye-3D yenziwe, kufuneka ihlaziywe ukuze iphile. Ukwenza oku, isoftware yopopayi efana ne-Autodesk Maya, iCinema 4D okanye iHoudini isetyenziswa. Ezi nkqubo zikuvumela ukuba wongeze iintshukumo kunye nokuziphatha kwizinto ezinomacala amathathu, udala ulandelelwano oluchukumisayo lweanimated. Ukongeza, banikezela ngeendlela zokuhlengahlengisa ukukhanya, iikhamera, kunye noopopayi bembonakalo.
3. Unikezelo lwesoftware: Ukunikezelwa yinkqubo yokugqibela ekudaleni iividiyo ze-3D. Ibandakanya ukuguqula imiboniso-ntathu ibe yimifanekiso yokugqibela okanye iividiyo. Ukwenza oku, unikezelo lwesoftware efana neArnold, V-Ray okanye iRedshift isetyenziswa. Ezi nkqubo zikuvumela ukuba ulungelelanise umgangatho wemifanekiso, usebenzise iziphumo emva kokuveliswa kunye nokufumana iziphumo eziphezulu zokuthembeka. Ukongeza, banikezela ngeendlela zokubonelela ngexesha lokwenyani ukukhawulezisa inkqubo yokudala.
4. Ukulungiswa kwezinto ezibonwayo ze3D oopopayi
Ukulungiswa okufanelekileyo kwezinto ezibonakalayo kubalulekile ukufezekisa umgangatho ophezulu we-3D oopopayi. Nanga amanyathelo afunekayo ukuqinisekisa ukuba yonke into ilungile phambi kokuba uqalise inkqubo yopopayi.
Okokuqala, kubalulekile ukuba nemodeli epheleleyo kunye eneenkcukacha ye-3D yezinto eziza kuboniswa. Oku kunokubandakanya iimpawu, izinto, okanye iisetingi. Ukuba awunayo imodeli ekhoyo, ungasebenzisa isoftware yomfuziselo we3D ukwenza enye ukusuka ekuqaleni. Iimodeli kufuneka zenziwe ngendlela echanekileyo kwaye zibe nazo zonke iinkcukacha eziyimfuneko kupopayi wokwenyani.
Emva koko, iikhamera kunye nezibane kwindawo ye-3D kufuneka zisekwe. Iikhamera ziya kugqiba indawo yokujonga apho i-animation iya kujongwa khona, ngoko ke kubalulekile ukulungisa indawo kunye ne-angle ngokufanelekileyo. Izibane, ngokwenxalenye yazo, ziya kubonelela ngokukhanya okufunekayo ukunika ubunyani kwi-animation. Kunokuba luncedo ukusebenzisa imithombo yokukhanya emininzi ukwenza iziphumo zesithunzi kunye nokugqamisa iinkcukacha kwizinto.
5. I-3D ye-Animation kunye neModeli: Ubuchwephesha obuphambili kunye neNgqwalasela
I-animation kunye ne-3D imodeli zezona ndlela zibalulekileyo ekudaleni umxholo obonakalayo namhlanje. Zombini kwibala lokuzonwabisa kunye nakwishishini, ezi zakhono ziyanda kwimfuno. Kweli nqaku, siza kuphonononga ezinye zeendlela eziphambili kunye neengqwalasela ekufuneka sizigcine engqondweni xa usebenza kwimodeli ye-3D kunye noopopayi.
Ngaphambi kokuqala nayiphi na imodeli ye-3D okanye iprojekthi yopopayi, kubalulekile ukucaca malunga neziseko. Ukuziqhelanisa neyona nkqubo isetyenziswayo yopopayi kunye nemodeli, efana neMaya, 3ds Max okanye iBlender, kubalulekile. Ukongeza, kuyacetyiswa ukuba ujonge izifundo kunye nezifundo ze-intanethi ezikuvumela ukuba ufumane izakhono eziyimfuneko ekusebenzeni kwezi ndawo. Kwakhona kubalulekile ukuqwalasela umgangatho kunye neemfuno zeprojekthi, ukuqinisekisa ukuba izixhobo ezifanelekileyo kunye nobuchule busetyenziswa.
Nje ukuba ube neziseko, kubalulekile ukuqwalasela imiba yobugcisa be-3D yokubunjwa kunye noopopayi. Ukuphucula iimodeli kunye noopopayi ngundoqo ekufezekiseni iziphumo ezinolwelo kunye nenyani. Oku kubandakanya ukuqwalasela inani leepolygoni kwiimodeli, ukusetyenziswa kwezinto ezifanelekileyo kunye nezinto eziphathekayo, kunye nokucwangciswa kwezibane kunye nezithunzi. Ukongeza, kuyacetyiswa ukuba kusetyenziswe iindlela zoopopayi ezinje ngokubamba kunye nokubamba intshukumo ukuzisa abalinganiswa kunye nezinto ebomini kwi-3D.
6. Ukubaluleka kokuqulunqa kunye nokuqulunqa kwiividiyo ze-3D
Ukuqulunqa kunye nokwakheka zizinto ezisisiseko ekudaleni iividiyo ze-3D, njengoko zinoxanduva lokuhambisa imiyalezo, ukutsala ingqalelo yombukeli, kunye nokubonelela ngamava abonakalayo anomtsalane. Ukhetho oluchanekileyo lokuqulunqa kunye nokwakheka lunokwenza umahluko phakathi kwevidiyo ecaba kunye nekruqulayo, kunye nenamandla kwaye ibukekayo.
Ukubaluleka kokuqulunqa kulele ekukwazini ukucwangcisa ngokuchanekileyo izinto eziphambili zendawo kunye nokuphelisa iziphazamiso ezingeyomfuneko. Kubalulekile ukugcina engqondweni umgaqo wesithathu, apho umfanekiso uhlukaniswe ube yigridi yamacandelo alithoba alinganayo kwaye izinto eziphambili zibekwe kwiindawo zokuhlangana. Oku kunceda ukudala ukubunjwa okulinganayo kunye nokukhangayo, ukugqamisa isakhiwo esibonakalayo sevidiyo ye-3D. Ukongeza, akufuneki silibale ukujonga umbono kunye nobunzulu ukongeza inyani enkulu kunye nobunzulu kumbono.
Ukuqulunqwa, inxalenye yayo, ibhekisa kwindlela izinto ezilungelelaniswe ngayo ngaphakathi kwesakhelo. Kubalulekile ukuzama ii-angles ezahlukeneyo kunye neenqwelomoya, ukuthatha inzuzo yamathuba abonelelwa yifomathi ye-3D ukwenza imifanekiso emithathu-ntathu enempembelelo enkulu ebonakalayo. Kukwabalulekile ukusebenzisa imigca kunye neemilo ukukhokela ukujonga kombukeli kwindawo ekugxilwe kuyo kumboniso. Ukongezelela, ingqalelo ekhethekileyo kufuneka ihlawulwe ekukhanyeni kunye nombala, njengoko banokuphembelela isimo sengqondo kunye nombono we-3D scene.
7. Isandi kunye nemiphumo ekhethekileyo kwimveliso yevidiyo ye-3D
Xa uvelisa iividiyo ze-3D, enye yezinto eziphambili ekufezekiseni amava okuntywila kunye nokukhangayo sisandi kunye neziphumo ezizodwa. Ezi zinto zibalulekile ekongezeni ubunyani nobunzulu kwimifanekiso eyenziwe ngekhompyutha. Kweli nqaku, siza kukubonelela ngeengcebiso kunye nobuchule bokufezekisa isandi esichukumisayo kunye neziphumo ezizodwa ezimangalisayo kwiimveliso zevidiyo ze-3D.
1. Ukurekhoda okuvakalayo kunye nokuhlelwa: Ukufumana isandi esikumgangatho ophezulu, kubalulekile ukusebenzisa izixhobo zokurekhoda ezisemgangathweni kunye nokwenza isandi esichanekileyo sokuthatha isandi ngexesha lokurekhoda kwevidiyo. Ukongeza, kubalulekile ukwenza uhlengahlengiso olongezelelweyo lweaudio ukulungisa iimpazamo, uhlengahlengiso lwevolumu kwaye wongeze iziphumo ezizodwa. Kukho izixhobo ezikhethekileyo zokuhlela umsindo eziza kukuvumela ukuba ufezekise iziphumo zobungcali.
2. Uyilo lweZandi: Uyilo lwesandi sisigaba esibalulekileyo kwimveliso yevidiyo ye-3D. Ibandakanya ukudala kunye nokuxuba izinto ezahlukeneyo zesandi ukuvelisa amava antywilayo. Unokusebenzisa ubuchule obunjengokurekhoda isandi esongezelelweyo, ukudala imeko-bume yesandi, kunye nokusebenzisa iilayibrari zesandi eziqeqeshiweyo. Ukongeza, kubalulekile ukuthathela ingqalelo ukubekwa kwezandi kwisithuba esine-dimensional emithathu ukuze kuphunyezwe isiphumo esiyinyani.
3. Iziphumo ezizodwa: Iziphumo ezizodwa ziyinxalenye ebalulekileyo kwimveliso yevidiyo ye-3D. Ungasebenzisa ukuhlelwa kwevidiyo kunye nesoftware yeziphumo ezibonakalayo ukongeza izinto zedijithali ezifana nokuqhuma, umlilo, amasuntswana, phakathi kwabanye. Ezi ziphumo zinokuphakamisa umgangatho kunye nempembelelo ebonakalayo yevidiyo yakho ye-3D. Qiniseka ukuba usebenzisa iindlela eziphambili zokuhlanganisa kunye noopopayi ukuqinisekisa ukuba iziphumo zidibana ngokwendalo kunye nemifanekiso eyenziwe ngekhompyutha.
Ngamafutshane, isandi kunye neziphumo ezizodwa yimiba ephambili yemveliso yevidiyo ye-3D. Ukulandela ezi ngcebiso kunye nobuchule, uya kuba nakho ukufezekisa amava anomtsalane kunye ne-audiovisual kubabukeli bakho. Musa ukujongela phantsi ukubaluleka kwala macandelo kwaye unikezele ixesha kunye nomzamo ofunekayo wokufumana iziphumo zobungcali kunye nomgangatho. [ISIPHELO
8. Unikezelo kunye nokuqhubekeka kokugqibela kweevidiyo ze-3D
Ukunikezelwa kunye nokuqhubekeka kokugqibela kweevidiyo ze-3D linqanaba elibalulekileyo ekuvelisweni komxholo wemultimedia. Apha sikubonisa indlela yokwenza le nkqubo inyathelo ngenyathelo:
1. Khetha isoftware efanelekileyo yonikezelo. Kukho iinketho ezininzi ezikhoyo kwintengiso njenge-Autodesk Maya, iCinema 4D, kunye neBlender. Phanda ukuba yeyiphi eyona ilungele iimfuno zakho kwaye uziqhelanise nojongano lwayo kunye neempawu.
2. Lungisa umboniso wakho. Qinisekisa ukuba unazo zonke izinto eziyimfuneko, ezinje ngeemodeli ze-3D, imathiriyeli, ukuthungwa, kunye nezibane. Lungiselela umboniso wakho ngokufanelekileyo ukuququzelela inkqubo yonikezelo.
3. Seta iinketho zonikezelo. Lungisa umgangatho, isisombululo, ifomathi yemveliso kunye neeparamitha zeziphumo ezizodwa. Ngokuxhomekeke kwiimfuno zakho, unokufuna ukusebenzisa ubuchule obuphambili, obufana nemephu ye-texture okanye ukukhanya kwehlabathi, ukufumana iziphumo ezinokwenyani.
9. Ukulungiswa kweevidiyo ze-3D zamaqonga ahlukeneyo kunye neefomathi
Ukuphucula iividiyo ze-3D kubalulekile ukuze kuqinisekiswe amava okubukela agudileyo, akumgangatho ophezulu kuwo onke amaqonga kunye neefomathi ezahlukeneyo. Ngezantsi ngamanyathelo aphambili okuphumeza olu lungiselelo:
- Cofa ifayile: Ukunciphisa ubungakanani befayile kunye nokuphucula isantya sokulayisha, kuyacetyiswa ukuba usebenzise izixhobo zokucinezela ividiyo. Ezi zixhobo zikuvumela ukuba unciphise ubungakanani befayile ngaphandle kokunciphisa kakhulu umgangatho wokubonwayo.
- Guqula ifomathi: Ngokuxhomekeke kwiqonga elifunekayo kunye nefomathi yokudlala, ividiyo ye-3D inokufuna ukuguqulelwa kwiifomathi ezahlukeneyo. Kukho izixhobo ezikhethekileyo ezivumela ukuba oku kuguqulwa kuqhutywe ngaphandle kokulahlekelwa ngumgangatho.
- Lungisa isisombululo: Ukukhetha isisombululo esifanelekileyo kwiqonga ngalinye kubalulekile. Kubalulekile ukuqwalasela umda we-bandwidth kunye nokugcinwa kwamandla okunciphisa iqonga ngalinye ukuqinisekisa ukudlala kakuhle ngaphandle kokuphazamiseka.
Ukongeza kula manyathelo, kuyacetyiswa ukuba ulandele ezinye iindlela ezongezelelweyo zokwandisa iividiyo ze-3D. Umzekelo, ukwenza ngcono imethadatha yevidiyo enje ngeethegi, iinkcazo, kunye nezithonjana kunokuphucula ukubonakala kunye nesalathiso kwiinjini zokukhangela ividiyo. Kwakhona kubalulekile ukuqwalasela iimfuno zobugcisa kunye neengcebiso zeqonga ngalinye ukuqinisekisa ukuhambelana okuphezulu kunye nomgangatho wokudlala.
Ngamafutshane, ifuna ukucinezelwa ngononophelo, ukuguqulwa kunye nohlengahlengiso lwesisombululo. Ngokulandela la manyathelo kunye nokuziqhelanisa nezenzo ezongezelelweyo ezingcono, kunokwenzeka ukuba ufezekise amava okujonga umgangatho ophezulu nakweliphi na iqonga kunye nefomathi.
10. Uyenza njani iziphumo zestereoscopic kuhlelo lwevidiyo ye-3D
Ukudala iziphumo ze-stereoscopic kuhlelo lwevidiyo ye-3D kunokongeza inqanaba elongezelelweyo lokuntywiliselwa kunye neempembelelo ezibonakalayo iiprojekthi zakho. Ngethamsanqa, kukho izixhobo ezininzi kunye nobuchule onokuthi usebenzise ukuphumeza esi siphumo. Kweli candelo, siza kukubonisa inyathelo ngenyathelo ukuba uzenza njani iziphumo zestereoscopic kwiividiyo zakho ze3D.
- Khetha isoftwe yokuhlela exhasa iividiyo ze-3D: Ngaphambi kokuba uqalise, qiniseka ukuba usebenzisa isoftware yokuhlela exhasa iividiyo ze3D. Ezinye iinketho ezidumileyo ziquka iAdobe Premiere Pro, I-Final Cut Pro kunye ne-Sony Vegas Pro Ezi nkqubo zineempawu ezithile ezenzelwe ukusebenza ngomxholo we-stereoscopic.
- Lungisa uqikelelo lweevidiyo zakho: Ukwenza iziphumo ze-stereoscopic, kubalulekile ukuseta uqikelelo lweevidiyo zakho ngokuchanekileyo. Unokukhetha iprojekti yecala-ngecala, i-anaglyphic overlay, okanye indibaniselwano yazo zombini. Olu khetho luya kugqiba ukuba umphumo uya kujongeka njani kwisikrini kunye nendlela eya kujongwa ngayo ngeeglasi ze-3D.
- Lungisa umahluko kunye nendawo yekhamera: Ukufezekisa isiphumo esikholisayo se-stereoscopic, kubalulekile ukuhlengahlengisa umahluko kunye nendawo yekhamera kwividiyo yakho. Oku kubandakanya ukuphinda-phinda ikliphu yakho yevidiyo kwaye uyitshintshe kancinci ngasekhohlo nasekunene ukuze wenze kwakhona umbono onamacala amathathu. Unokusebenzisa izixhobo zokuhlela ezikhoyo kwisoftware yakho ukufezekisa olu seto ngendlela echanekileyo nelawulwayo.
Ngokulandela la manyathelo, uya kuba nakho ukwenza iziphumo zestereoscopic kwiividiyo zakho ze-3D ngempumelelo. Zama iindlela ezahlukeneyo kunye nezixhobo zokufumana isitayile esifanelana neemfuno zakho zoyilo kunye neenjongo. Khumbula ukuba ukuziqhelanisa kunye nokulinga ngundoqo ekulawuleni ukuhlela kwe-3D kunye nokuzuza iziphumo ezincomekayo.
11. Ukudityaniswa kwezinto eziyinyani zenyani ekwenzeni iividiyo ze-3D
Okwangoku nyaniso Ibe sisixhobo esinamandla kakhulu sokwenza iividiyo ze-3D. Abadali banikezela ngesakhono sokubonelela ngokuntywila kunye namava anomdla kumbukeli. Ngezantsi ngamanyathelo okuphumeza oku kudityaniswa.
1. Ukukhetha iteknoloji efanelekileyo: Ngaphambi kokuqala, kubalulekile ukukhetha iteknoloji eyinyani oko kuzifanele iimfuno zakho. Kukho iinketho ezahlukeneyo ezifumanekayo, ezinjengeeglasi zokwenyani zokwenyani, izilawuli ezishukumayo, kunye nezinzwa zendawo. Phanda kwaye ukhethe ezo zinto zikuvumela ukuba ufezekise inqanaba elifunekayo lokusebenzisana kunye nokwenyani.
2. Ukuthatha imifanekiso ye-360-degree kunye neevidiyo: Ukudibanisa izinto ezibonakalayo ezibonakalayo kwi-3D yokwenziwa kwevidiyo, kuya kufuneka ubambe imifanekiso ye-360-degree kunye neevidiyo. Oku kunokufezekiswa ngokusebenzisa iikhamera ezikhethekileyo ezivumela umbono opheleleyo wokusingqongileyo. Qiniseka ukuba ulandela imiyalelo yomenzi ngeziphumo ezilungileyo.
3. Ukuhlelwa kunye nokuveliswa emva kokuveliswa: Nje ukuba uthathe imifanekiso kunye neevidiyo ze-360-degree, lixesha lokuhlela kunye nokucubungula imathiriyeli. Sebenzisa isoftware ekhethekileyo yokuhlela ividiyo ekuvumela ukuba usebenze ngomxholo wokwenyani. Ngexesha lale nkqubo, uya kuba nakho ukongeza iziphumo, utshintsho, umbhalo, kunye nezinye izinto ukutyebisa amava ombukeli.
Ngamafutshane, sisenzo esixhaphakileyo nesinamandla. Ngokulandela la manyathelo akhankanywe ngasentla, uya kuba nakho ukwenza amava antywilayo aya kuthimba abaphulaphuli bakho kwaye akuvumele ukuba uphonononge iindlela ezintsha zokubalisa amabali. Linga ngeetekhnoloji ezahlukeneyo kunye neendlela zokufumana ezona ziphumo zibalaseleyo. Ithamsanqa kuhambo lwakho kwihlabathi lenyani yenyani!
12. Amanyathelo evidiyo ye-3D ephucukileyo emva kokuveliswa kunye nokuhlelwa
Uveliso lwevidiyo ye-3D ephucukileyo emva kokuveliswa kunye nokuhlelwa kufuna indlela ecokisekileyo nechanekileyo yokufumana iziphumo ezikumgangatho ophezulu. Ngezantsi ngamanyathelo ali-12 aya kukukhokela kwinkqubo yokuvelisa emva kokuveliswa kwaye akuncede uthathe iividiyo zakho ze-3D ukuya kwinqanaba elilandelayo.
Inyathelo 1: Ngenisa kwaye ulungelelanise iifayile
- Ngenisa iifayile zakho Ividiyo ye3D kwisoftware yakho yokuhlela.
- Lungelelanisa iifayile zakho kwiifolda ukuze ufikeleleke ngokulula kunye nolawulo.
Inyathelo 2: Ukuseta iprojekthi
- Lungisa useto lweprojekthi ukuze luhambelane neenkcukacha zakho Iifayile zevidiyo kwi3D.
- Qwalasela useto lwesisombululo, umyinge wesakhelo, kunye nefomati yemveliso.
Inyathelo 3: UHlelo olusisiseko
- Sika kwaye ulungelelanise amacandelo evidiyo angafunekiyo.
- Yongeza iinguqu ezigudileyo phakathi kwemiboniso.
- Lungisa isantya sokudlala ukwenzela iziphumo ezimangalisayo.
- Faka iziphumo zeaudio kunye nomculo ongasemva ukuze uphucule amava.
13. Ukusombulula iingxaki eziqhelekileyo kwimveliso yevidiyo ye-3D
ukuba ukusombulula iingxaki eqhelekileyo kwimveliso yevidiyo ye-3D, kubalulekile ukulandela uthotho lwamanyathelo aneenkcukacha. Okokuqala, kufuneka ujonge ukuhambelana kwesoftware yakho kunye nezixhobo zehardware kunye nokuveliswa kwevidiyo ye-3D. Qinisekisa ukuba uneenguqulelo ezifanelekileyo zeenkqubo ozisebenzisayo kwaye unekhadi lemizobo elixhasa ukujongwa kwe-3D.
Wakuba uqinisekile ukuba unezixhobo ezifanelekileyo, kubalulekile ukufunda ukuzisebenzisa kakuhle. Kukho izifundo ezininzi ze-intanethi ezinokukunceda ukuba uziqhelanise neendlela zokuvelisa ividiyo ye-3D. Ezi tutorials zinokukubonelela ngeengcebiso malunga nendlela yokuseta ngokufanelekileyo imiboniso yakho, indlela yokulungelelanisa ukukhanya kunye nendawo yekhamera, kunye nendlela yokusebenzisa izixhobo ezifanelekileyo zoopopayi.
Ukongeza, kubalulekile ukuthatha inyathelo ngenyathelo lokusombulula iingxaki ezithile. Umzekelo, ukuba ujongene nemiba yonikezelo, ungazama useto olwahlukileyo lonikezelo, olufana nokulungelelanisa isisombululo, umgangatho womfanekiso, kunye noseto lwe-shading. Unokucinga kwakhona ukusebenzisa izixhobo zokuvavanya kunye nokubeka iliso ukuchonga imiqobo yokusebenza kwaye uzisombulule ngokufanelekileyo. indlela esebenzayo.
14. Ukusetyenziswa kunye nokusetyenziswa okusebenzayo kweevidiyo ze-3D kumashishini ahlukeneyo
Ukusetyenziswa kweevidiyo ze-3D kuguqule amashishini ahlukeneyo ngokunika amava okubonwayo awodwa kwaye anomtsalane. Okulandelayo, siza kuphonononga ezinye izicelo kunye nokusetyenziswa okusebenzayo kobu buchwepheshe kumacandelo ahlukeneyo:
1. Amayeza: Iividiyo ze-3D zisetyenziswa kakhulu kwezamayeza ukucacisa iinkqubo zotyando ezinzima ngendlela ebonakalayo neqondakalayo. Ezi vidiyo zivumela oogqirha kunye nabafundi ukuba bajonge i-anatomy yomntu ngokweenkcukacha, ukwenza lula ukuqonda kwezakhiwo kunye neenkqubo zomzimba. Ukongeza, ezi vidiyo zingasetyenziselwa ukwenza ukulinganisa koqeqesho, ukuphucula uqeqesho lwezonyango. Oku akukhawulezisi ukufunda kuphela, kodwa kunciphisa ingozi kunye neempazamo kwigumbi lokusebenza.
2. Uyilo kunye nolwakhiwo: Kushishino lokwakha, iividiyo ze-3D ziye zaba sisixhobo esixabisekileyo sokubonisa iiprojekthi kubaxhasi kunye namaqabane. Ezi vidiyo zivumela umboniso wokwenene woyilo lwezakhiwo, ezibonisa ukuba izakhiwo ziya kujongeka njani xa zigqityiwe. Ukongeza, iividiyo ze-3D zingasetyenziselwa ukuthatha ukhenketho olubonakalayo lweendawo, ezinceda ekwenzeni izigqibo kunye nokufumanisa iingxaki ezinokwenzeka ngexesha lenkqubo yokwakha. Oku konga ixesha kunye nezixhobo ngokunqanda utshintsho olusemva kwexesha kunye neendleko.
3. Ukuzonwabisa kunye neNtengiso: Ihlabathi lokuzonwabisa lisebenzise ngokupheleleyo iividiyo ze-3D ukwenza amava antywilayo kunye anomdla. Iimuvi, imidlalo yevidiyo, kunye nemiboniso ephilayo zisebenzisa le teknoloji ukuhambisa abaphulaphuli babo kwihlabathi lentelekelelo. Ngokunjalo, kummandla wokuthengisa, iividiyo ze-3D zibonelela ngendlela enomtsalane yokubonisa iimveliso kunye neenkonzo, ezithimba ingqalelo yoluntu kwaye zivelise umdla. Oku kuguqulela kumazinga aphezulu othethathethwano kunye noqhagamshelo olomeleleyo nabathengi.
Ngamafutshane, iividiyo ze-3D zibonakalise ukuguquguquka kwazo kumashishini ahlukeneyo. Ukusuka kwezamayeza ukuya kuyilo lwezakhiwo ukuya kwezolonwabo, obu buchwephesha bubonelela ngeenzuzo ezibonakalayo, ezinjengokuqonda okubonwa ngcono, ukwenza izigqibo ezinolwazi, kunye namava antywilayo kubathengi. Ikhono leevidiyo ze-3D ziyaqhubeka zikhula njengoko iinkampani kunye neengcali ziqaphela ixabiso layo kwaye zidibanise kwizicwangciso zabo kunye neeprojekthi.
Ukuqukumbela, ukwenza iividiyo ze-3D ngamava obugcisa anomdla abonelela ngamathuba okudala angenasiphelo. Ngokusebenzisa indlela ecokisekileyo kunye nokuqonda okusisiseko kwemigaqo ye-3D yoopopayi kunye nonikezelo, abadali banokuzisa izimvo zabo ebomini kwaye bathabathe abaphulaphuli babo.
Ukususela ekucwangcisweni kunye nokwenza imodeli ukuya ekukhanyeni kunye nokuveliswa emva kokuveliswa, inyathelo ngalinye lenkqubo lifuna ingqalelo ngokucophelela kwiinkcukacha kunye nolwazi oluqinileyo lwezixhobo ezifanelekileyo kunye nesofthiwe. Ukuzinikela kunye nokunyamezela kubalulekile ukufezekisa iziphumo ezisemgangathweni ekudaleni iividiyo ze-3D.
Ukongeza, kubalulekile ukuhlala unolwazi lweendlela zamva nje kunye nenkqubela phambili yokunikezela ngetekhnoloji kunye nesoftware yopopayi ye-3D, njengoko ishishini liqhubeka nokuvela ngokukhawuleza. Namhlanje, zininzi iinketho ezikhoyo kubadali, okwenza kube lula ukufikelela kwizixhobo ezinamandla nezisebenzayo.
Nangona kunjalo, kubalulekile ukukhumbula ukuba itekhnoloji kunye nezixhobo ziyinxalenye yenkqubo kuphela. Ubuchule bokuyila, ukubalisa amabali awomeleleyo, kunye nengqalelo kwiinkcukacha yimiba ephambili eyenza ividiyo ye-3D igqame kwaye igqame kwisihlwele.
Ekugqibeleni, ukufunda ukwenza iividiyo ze-3D yindlela enomdla kwaye icela umngeni evula ilizwe lamathuba okudala. Ngokuziqhelanisa, ukunyamezela, kunye nokuqonda okuqinileyo kwemigaqo yobugcisa, abadali banokuthatha imibono yabo ukuya kwinqanaba elilandelayo kwaye boww abaphulaphuli babo ngamava abonakalayo.
NdinguSebastián Vidal, injineli yekhompyuter ethanda itekhnoloji kunye ne-DIY. Ngaphaya koko, ndingumdali we tecnobits.com, apho ndabelana ngee-tutorials ukwenza itekhnoloji ifikeleleke kwaye iqondeke kumntu wonke.