I-Hitman 1, ephuhliswe yi-IO Interactive, ngumdlalo wevidiyo obambekayo othabathe abalandeli bolu hlobo ngebali labo elinomdla kunye nomdlalo ocoliweyo. Kubandakanya i-protagonist enomdla, i-Agent 47, abadlali babhaptizwe kwihlabathi elizaliswe kukubulala ngobuchule kunye nemiceli mngeni yobuchule.
Nangona kunjalo, omnye wemibuzo ebuzwa rhoqo phakathi kwabalandeli ukusuka kuthotho xh: uHitman 1 unamaxesha amangaphi? Oku kungenxa yokuba umdlalo wakhululwa ngendlela engaqhelekanga, kunye nemodeli ye-episodic ebone abadlali beqalisa ii-adventures ezahlukeneyo ngokuhamba kwexesha.
Kweli nqaku, siza kuphonononga ubume besizini ye-Hitman 1 ngokweenkcukacha, sibonelela ngombono wobugcisa kunye nokungathathi hlangothi kwesi sihlomelo simnandi somntu odumileyo. Sijoyine njengoko sisombulula amaxesha onyaka ahlukeneyo enza esi sihloko kwaye sifumanise ukuba yintoni na esigcinelwe yona.
1. Intshayelelo yombuzo: Mangaphi amaXesha oNyaka kaHitman 1?
Kweli candelo, siza kuphonononga umbuzo: Mangaphi amaXesha oNyaka kaHitman 1? I-Hitman 1 ngumdlalo wevidiyo owenziwe ngobuqili ophuhliswe yi-IO Interactive. Ngumdlalo apho abadlali badlala i-hitman eyaziwa ngokuba yi-Agent 47, kwaye kufuneka bagqibezele iimishini ezahlukeneyo kwiindawo ezahlukeneyo kwihlabathi liphela. Ngoku, ukuqonda ukuba mangaphi amaxesha omdlalo onalo, kufuneka sihlalutye ubume bawo kunye nomxholo.
I-Hitman 1 yahlulwe yaba ziziqendu ezahlukeneyo eziye zakhutshwa ngokuphindaphindiweyo. Isiqendu ngasinye sithathwa "njengexesha" ngaphakathi komdlalo. Lilonke, uHitman 1 unalo seis temporadas okanye iziqendu eziphambili. Ixesha ngalinye lenzeka kwindawo eyahlukileyo kwaye libonisa imisebenzi emitsha kunye neenjongo zomdlali.
Amanye amaxesha onyaka aqukiweyo kwi-Hitman 1 ngala: "I-Showstopper" eParis, "iLizwe Lengomso" eSapienza, "I-Club 27" eBangkok, "iFreedom Fighters" eColorado, "iSitus Inversus" eHokkaido, kunye ne "Icon". »eSapienza. Ixesha ngalinye linika umdlali ithuba lokufumana imingeni eyahlukeneyo kunye neemeko ezizodwa, ukwandisa ubude kunye nokwahlukana kwamava okudlala.
2. Imbali yomdlalo wevidiyo uHitman 1 kunye nesakhiwo sayo ngamaxesha
I-Hitman 1 ngumdlalo wevidiyo owakhululwa ngo-2016 yi-IO Interactive kwaye sisiqalo soluhlu olutsha lwe-adventure ye-Agent 47. Lo mdlalo uhlukaniswe ngesakhiwo esisekwe kwixesha, oku kuthetha ukuba iziqendu ezahlukeneyo zakhululwa ngexesha lonke, kunokuba ngaphezu komdlalo wonke ngaxeshanye.
Ixesha ngalinye lomdlalo libonisa iimeko ezintsha kunye nemishini ukuze abadlali baphonononge kwaye bagqibe. Ubume bonyaka buvumela abaphuhlisi ukuba bongeze isiqulatho esongezelelweyo kunye nokulungelelanisa umdlalo ngokusekelwe kwimpendulo yomdlali. Esi sicwangciso sikwavumela abadlali ukuba bonwabele amava amatsha ekuhambeni kwexesha kwaye bagcine umdla kumdlalo.
Kwisiqendu ngasinye se-Hitman 1, abadlali bathatha indima ye-Agent 47, umbulali oqeqeshwe kakhulu, kwaye kufuneka agqibe uluhlu lwemishini kwiindawo ezivulekileyo. Ukufezekisa iinjongo, abadlali banokusebenzisa izicwangciso ezahlukeneyo, ezinje ngobuqili, ukungena ngaphakathi okanye ukujongana ngqo. Ukongeza, umdlalo unikezela ngezixhobo ezahlukeneyo kunye nezakhono umdlali anokuthi asebenzise ukugqiba imisebenzi ngempumelelo nangobuchule. Kubalulekile ukwenza uninzi lwezibonelelo ezikhoyo kwaye ucwangcise ngononophelo intshukumo nganye ukuze uphumelele kubumishini..
Isishwankathelo, ibali lomdlalo wevidiyo weHitman 1 likhula ngamaxesha ahlukeneyo onyaka akhutshiweyo ngokuhamba kwexesha. Ubume bonyaka buvumela abaphuhlisi ukuba bongeze isiqulatho esongezelelweyo kunye nokulungelelanisa umdlalo ngokusekelwe kwimpendulo yomdlali. Abadlali bathatha indima ye-Agent 47 kwaye kufuneka bagqibe uthotho lwemishini besebenzisa izicwangciso ezahlukeneyo kunye nezakhono. Ukucwangcisa ngononophelo kunye nokusetyenziswa kwezixhobo zingundoqo kwimpumelelo kumdlalo.
3. Uhlalutyo oluneenkcukacha lwamaxesha onyaka akhoyo kwiHitman 1
Kweli candelo, siza kubonelela nge-, i-stealth edumileyo kunye nomdlalo wevidiyo wesenzo. Ngalo lonke ixesha lonyaka, abadlali bajongana nemiceli mngeni eyahlukeneyo kwiindawo ezahlukeneyo zehlabathi. Ngezantsi siza kubonisa isikhokelo Inyathelo nenyathelo oko kuya kukunceda ugqibe ixesha ngalinye lonyaka ngokufanelekileyo kwaye iphumelele.
1. Identifica tus objetivos: Phambi kokuba uqale ixesha lonyaka, kubalulekile ukuba uziqhelanise neenjongo zomsebenzi ngamnye. Ukwenza oku, unokufikelela kwimenyu yobuthunywa kwaye ufunde iinkcazo ezineenkcukacha. Chonga ukuba ngubani omawumsuse okanye loluphi ulwazi ekufuneka ulufumene ukuze ugqibezele umsebenzi ngamnye ngempumelelo. Oku kuya kukuvumela ukuba ucwangcise kwaye wenze iintshukumo zakho ngobuchule ngakumbi.
2. Qokelela ulwazi kwaye umamele iincoko: Kwisizini nganye, uya kudibana nabalinganiswa abahlukeneyo abangadlaliyo kunye neemeko eziza kukunika imikhondo eluncedo kunye neengcebiso. Nika ingqalelo kwiincoko kunye nencoko yababini oyivayo njengoko ungena kwiindawo ezahlukeneyo. Abanye abalinganiswa banokuba nolwazi oluphambili malunga neentshukumo zosukelo lwakho okanye ezinye iindlela zokufikelela kwiindawo ezithintelweyo. Sebenzisa olu lwazi ukucwangcisa izicwangciso zakho kwaye uthathe inzuzo yobuthathaka beenjongo zakho.
3. Zama kwaye ulungelelanise indlela yakho: Ixesha ngalinye likaHitman 1 libonelela ngeendlela ezininzi zokugqibezela ubufundisi. Musa ukunamathela kwindlela enye, kodwa zama iindlela ezahlukeneyo kunye neendlela zokufezekisa iinjongo zakho. Unokukhetha indlela efihlakeleyo ngakumbi, ukunqanda ukubhaqwa kunye nokuhamba ngokuthe cwaka, okanye ungathatha iqhinga elithe ngqo kwaye ujongane neentshaba zakho ubuso ngobuso. Zama izinxibo ezahlukeneyo, izixhobo kunye nezixhobo ezikhoyo kwindawo nganye ukuze ufumane eyona ndlela ifanele isimbo sakho sokudlala.
Ukulandela la macebiso kwaye ngokugcina umonde kunye nokunyamezela, uya kukwazi ukujongana namaxesha akhoyo kwi-Hitman 1 ngokuzithemba kunye nobuchule. Khumbula ukuba umdlalo uyavuza isicwangciso kunye nokuqwalaselwa okucacileyo, ngoko ungalibazisi ukujonga zonke iindawo kwaye ujonge amathuba acwangcisiweyo okugqiba iinjongo zakho. ngempumelelo. Ndikunqwenelela amathamsanqa, uMmeli 47!
4. Umxholo kunye nemishini ngexesha ngalinye kwi-Hitman 1
Kwi-Hitman 1, ixesha ngalinye lonyaka libonelela ngeentlobo ezahlukeneyo zomxholo kunye nemishini. Ngalinye kula maxesha onyaka libonelela abadlali ngemiceli mngeni ekhethekileyo kunye neenjongo zokugqiba. Umxholo kunye nemishini itshintsha rhoqo, oko kuthetha ukuba kuhlala kukho into entsha nenika umdla ukuyifumanisa.
Enye yezona zinto ziphambili zikaHitman 1 kukwahluka kweendawo apho iimishini zenziwa khona. Isizini nganye yazisa iindawo ezintsha, ukusuka kwiindawo ekuchithelwa kuzo iiholide ukuya kwizixeko eziphithizelayo, ukunika abadlali amava okudlala ngokupheleleyo. Ukongeza, indawo nganye iyilwe ngononophelo kwaye igcwele iinkcukacha, ivumela abadlali ukuba baphonononge kwaye bafumanise iindlela ezahlukeneyo kunye nobuchule bokugqiba iinjongo zabo.
Ixesha ngalinye lonyaka likwaza nothotho lwemishini enika umdla neyicela umngeni. Le mishini inikezelwa ngendlela yeemeko, apho abadlali kufuneka basuse iithagethi ezithile besebenzisa i-wits kunye nezakhono zabo. Iimeko ziyilelwe ukuba ziphinde zidlaleke, okuthetha ukuba kukho iindlela ezininzi zokufikelela kuthumo ngalunye. Abadlali banokukhetha indlela efihlakeleyo, ukungena emthunzini kwaye benze indlela yabo eya kwiinjongo, okanye banokukhetha indlela ethe ngqo kwaye bajongane neentshaba zabo ubuso ngobuso. Ukhetho lusezandleni zomdlali.
Ngamafutshane, umxholo wexesha lonyaka kunye nemishini kwi-Hitman 1 inika abadlali imiceli mngeni eyahlukeneyo kunye neenjongo. Ngexesha ngalinye lonyaka, iindawo ezintsha kunye nemishini eyilwe ngononophelo iyaziswa, iqinisekisa amava okudlala amatsha kunye anika umdla. Nokuba ukhetha isenzo esifihlakeleyo okanye esithe ngqo, uHitman 1 ikuvumela ukuba ukhethe indlela yakho kwaye ufumane indlela yakho yokudlala. Zilungiselele ukuntywila emhlabeni oyena mbulali ubulalayo kuHitman 1!
5. Ingcaciso yobude bexesha kunye nokukhululwa kwesizini nganye kwiHitman 1
Ubude kunye nokukhululwa kwexesha ngalinye kwi-Hitman 1 kuyahluka ngokuxhomekeke kwinkqubo yophuhliso lomdlalo kunye nezicwangciso zeqhinga zenkampani. Isizini nganye yenzelwe ukunika abadlali amava awodwa kwaye anika umdla, agcwele imiceli mngeni enomdla kunye nemishini. Ubude kunye nenkqubo yokukhululwa kwexesha ngalinye kwi-Hitman 1 ichazwe ngezantsi.
1. Planificación y desarrollo: Ngaphambi kokukhutshwa kwexesha ngalinye kwi-Hitman 1, iqela lophuhliso lenza izicwangciso ezibanzi zokuqinisekisa amava omdlalo owanelisayo. Oku kubandakanya ukwenza izicelo, ukuyila amabali antywilayo, kunye nokongeza izinto ezintsha ezinomdla. Ukongeza, uvavanyo olungqongqo lwenziwa ukukhangela naziphi na iibhugi okanye imiba yobugcisa enokuthi ibe nefuthe elibi kumava omdlali.
2. Khupha kunye nomxholo we-episodic: U-Hitman 1 ulandela imodeli yokukhululwa kwe-episodic, oku kuthetha ukuba umdlalo wahlulwe ngamaxesha amaninzi. Ixesha ngalinye lonyaka likhutshwa ngokwahlukileyo kwaye liqulethe uluhlu lwemishini ekhethekileyo kunye nemingeni. Oku kuvumela abadlali ukuba bonwabele amava aqhubekayo kwaye anika umdla kwithuba elide lexesha. Ukongezelela, umxholo owongezelelweyo, njengemishini emitsha kunye neepakethi zokwandisa, zihlala zikhutshwa emva kokukhutshwa kokuqala kwexesha lonyaka ukugcina umdla womdlali.
3. Ubude bexesha kunye nohlaziyo: Ubude bexesha ngalinye kwi-Hitman 1 bunokwahluka ngokuxhomekeke kubunzima kunye nesixa somxholo okhoyo. Amanye amaxesha onyaka anokuhlala iinyanga ezininzi, ngelixa ezinye zinokuba zifutshane. Oku kunokubandakanya ukulungiswa kwebug, ukuphuculwa komsebenzi, kunye nokongeza umxholo ongezelelweyo ukugcina abadlali bebandakanyeka kwaye banelisekile.
Ngamafutshane, ubude kunye nokukhululwa kwesizini nganye kwi-Hitman 1 kucwangciswe ngononophelo ukunika abadlali amava anomdla kwaye aqhubekayo. Ifomathi ye-episodic kunye nohlaziyo oluqhelekileyo luqinisekisa ukuba abadlali bahlala benemingeni emitsha yokujongana kunye nomxholo wokuzonwabisa. [ISIPHELO
6. Umxholo owongezelelweyo: Ingaba ixesha ngalinye likaHitman 1 libonelela ngantoni?
I-Hitman Season 1 inikezela ngoluhlu olubanzi lwesiqulatho esongezelelweyo esityebisa amava okudlala. Ixesha ngalinye libandakanya iimeko ezintsha, iikhontrakthi kunye neenjongo, ukunika abadlali amathuba amaninzi okuvavanya izakhono zabo njengombulali ofihlakeleyo. Ukongeza, imiceli mngeni ekhethekileyo kunye nemivuzo yongezwa eyongeza ixesha elide lomdlalo.
Enye yeembalasane zesizini nganye kukwaziswa kweemeko ezizodwa nezineenkcukacha ezigqibeleleyo. Ukusuka kwitheko lendlu entle yaseParis ukuya kwiMarrakech engaqhelekanga, indawo nganye lihlabathi layo kwaye inika inkitha yamathuba okubulala ngeyona ndlela inobuchule nelumkileyo. Abadlali banokuphonononga zonke iikona, banxibe iimpahla ezahlukeneyo, kwaye basebenzise izixhobo kunye nezinto ezikungqongileyo ukwenza imisebenzi yabo ngeendlela ezingenakuthelekiswa nanto.
Ukongeza kwimingeni ephambili, i-Hitman Season 1 iphinda ibonise inani elikhulu leenkontileka kunye neenjongo zesibini. Ezi khontrakthi zinika abadlali ithuba lokuthatha imingeni ethe ngqo kunye neyodwa, ekupheliseni umgomo othile usebenzisa kuphela into ethile ukugqiba umsebenzi ngexesha lerekhodi. Iinjongo zasesekondari zongeza umaleko owongezelelweyo wokuphinda udlale kwakhona kumdlalo, njengoko abadlali banokuzama iindlela ezahlukeneyo kunye nezicwangciso zokufikelela ezona ziphumo zibalaseleyo.
7. Ukuthelekiswa kwamaxesha onyaka kwi-Hitman 1 kunye nokufaneleka kwabo kumdlalo wokudlala
Kweli candelo lesikhokelo sikaHitman, siya kuthelekisa amaxesha onyaka kumdlalo kwaye sihlalutye ukufaneleka kwawo kumdlalo wokudlala. I-Hitman 1, ephuhliswe yi-IO Interactive, ngumdlalo we-stealth womntu wesithathu obonisa amaxesha onyaka amaninzi ukuze abadlali baphonononge. Ixesha ngalinye libonelela ngeendawo ezahlukeneyo, imisebenzi kunye nemingeni, echaphazela ngokuthe ngqo amava emidlalo.
Omnye umahluko ophambili phakathi kwamaxesha onyaka kwiHitman 1 ziindawo ezahlukeneyo ezikhoyo. Ixesha lonyaka ngalinye lineseti ekhethekileyo yeemephu kwiindawo ezahlukeneyo, njengendlu enkulu eFransi, isibhedlele saseJapan, okanye idolophu eselunxwemeni e-Itali. Ezi ndawo aziboneleli nje ngobuhle obubonakalayo obumangalisayo, kodwa zibonelela ngamathuba ahlukeneyo kunye nemingeni kubadlali. Ukuphonononga kunye nokuqhelana nendawo nganye kubalulekile ukuziqhelanisa nomsebenzi kunye nokwenza uninzi lwezakhono ze-Agent 47..
Ukongeza kwiindawo, ixesha ngalinye lonyaka likwabandakanya iintlobo ngeentlobo zeemfuno eziphambili kunye necala. Le mishini yenzelwe ukuba ifike ngeendlela ezahlukeneyo, inika abadlali inkululeko yokugqiba ngendlela abafuna ukuyigqiba. Ukusuka kubuchwephesha obumsulwa ukuya kubundlobongela obucacileyo, ukhetho alunamda. Zonke izigqibo ozenzayo ziya kuchaphazela umphumo wobuthunywa kwaye zinokuba neziphumo zexesha elide kumdlalo. Ukwahluka kwemishini kunye nokukwazi ukwenza izigqibo ezinentsingiselo kunika u-Hitman 1 ukuphindaphinda okukhulu kwaye ugcine abadlali bebandakanyeka kumdlalo iiyure.
Okokugqibela kodwa okungakuncinananga, ukubaluleka kwamaxesha onyaka kumdlalo wokudlala kuyaphuculwa yimivuzo kunye nenkqubo evulelekileyo. Njengoko abadlali beqhubela phambili kumdlalo kwaye begqibezela ubuthunywa, baya kuvula izixhobo ezitsha, izixhobo kunye nempahla yokunxiba abanokuthi bayisebenzise kwimisebenzi yexesha elizayo. Ukongeza, ixesha lonyaka ngalinye libonelela ngemingeni ekhethekileyo ethi, yakuba igqityiwe, inike amabhaso athile akhethekileyo. Le mivuzo kunye nokungavulekiyo ikhuthaza ukuphonononga okuqhubekayo kunye nokuphinda udlale iiquestiones ukuze ufumane yonke inzuzo enokwenzeka kumdlalo.. Ukuqukumbela, amaxesha onyaka kwi-Hitman 1 ayongezi nje kuphela iindidi kunye nokwahluka komdlalo, kodwa kwakhona ukunika ukubaluleka kunye nentsingiselo kumdlalo womdlalo ngokubonelela ngeendawo ezahlukeneyo, imisebenzi, kunye nemivuzo egcina abadlali bebandakanyeka kumdlalo ixesha elide.
8. Ukwandiswa kunye namaxesha azo kwi-Hitman 1: Isishwankathelo esipheleleyo
Ukwandiswa yinxalenye ebalulekileyo yamava emidlalo kaHitman 1, ukunika abadlali imisebenzi emitsha kunye neemeko ezinomdla zokuphonononga. Ulwandiso ngalunye luza nexesha lalo lonyaka, elibandakanya imisebenzi eyahlukeneyo kunye nemingeni. Kweli candelo, siza kubonelela ngombono opheleleyo wokwandiswa kunye namaxesha azo onyaka kwiHitman 1.
Ukwandiswa okukhoyo kwiHitman 1:
– Paris: Ulwandiso lokuqala lukaHitman 1 lusithatha lusisa kwisixeko esinesitayile saseParis, apho i-Agent 47 iqalisa umsebenzi wokungena kwindlu entle embindini wepati enefashoni. Abadlali baya kuba nethuba lokubulala iithagethi ezimbini eziphezulu ngelixa behlola iindawo ezahlukeneyo zendlu enkulu, ukusuka kwindlela yokuhamba ukuya ngasemva.
– Sapienza: Ulwando lwesibini lusisa kwidolophu eshushu yaseSapienza, eItali. Apha, i-Agent 47 ithunyelwa kwilali engaselunxwemeni, apho kufuneka isuse isazinzulu esonakeleyo kwaye siyeke iyelenqe eliyingozi emhlabeni. Abadlali baya kuba nakho ukuphonononga ilali, kunye nenani leendawo ezahlukeneyo, njengecawe kunye nelebhu eyimfihlo engaphantsi komhlaba.
– Marrakech: Kulwandiso lwesithathu, abadlali baya kuzifumana bekwidolophu edlamkileyo nephithizelayo yaseMarrakech, eMorocco. Injongo apha kukuphelisa iithagethi ezimbini, enye yazo yibhanki enobuqhophololo exhasa imisebenzi yobunqolobi. Abadlali baya kukwazi ukuhambahamba ngokukhululekileyo esixekweni, betyelela iindawo ezinje ngemarike yalapha ekhaya, isikolo esilahliweyo, kunye ne-ambassy yaseSweden.
Ukwandiswa ngakunye kwiHitman 1 kubandakanya amaxesha onyaka amaninzi, okuthetha ukuba abadlali baya kuba nokufikelela kwimishini emitsha kunye nomxholo ngokuhamba kwexesha. Amaxesha onyaka adla ngokukhutshwa amaxesha aqhelekileyo kunye nokubonelela ngemishini ekujoliswe kuyo emitsha kunye nemingeni eyongezelelweyo. Kubalulekile ukuqaphela ukuba amaxesha onyaka adla ngokufumaneka ukuba athengwe ngokwahlukeneyo, kodwa anokuthengwa njengenxalenye yephakheji ye-Hitman 1 epheleleyo.
[ISIPHELO
9. Utshintsho kunye nohlaziyo kwixesha ngalinye le-Hitman 1
Kwixesha ngalinye le-Hitman 1, abadlali baye bafumana uthotho lweenguqu ezinomdla kunye nohlaziyo. Olu hlaziyo lubonelele abadlali ngemishini emitsha, imingeni, kunye nokuphuculwa komdlalo. Enye yezona zinto ziphawuleka kakhulu kula maxesha onyaka kukongezwa kweemeko ezintsha ezinomtsalane, ezongeza iindidi kunye nemincili kumava okudlala.
Ukongeza kwiindawo ezintsha zokuhlola, ixesha ngalinye lizisa izixhobo ezitsha kunye nezixhobo ze-Agent 47 zokusebenzisa kwimisebenzi yakhe. Ezi zixhobo kunye nezixhobo zihlala zingavuleki njengoko uqhubela phambili ngexesha lonyaka kwaye ugqibezela imingeni ethile. Uphuculo lwenziwe kubuchwephesha bomdlalo kunye nomlingiswa we-AI, okukhokelela kumava okudlala abonakalayo nanomngeni.
Abaphuhlisi be-Hitman 1 baye banikela ingqalelo kwiingxelo ezivela kuluntu lokudlala, ukuphumeza uhlengahlengiso kunye nokulungiswa njengoko kuyimfuneko. Olu hlaziyo oluqhelekileyo luqinisekisa ukuba imiba ilungiswa ngokukhawuleza kwaye umdlalo uhlala ulungelelene. Ukongeza, izinto ezintsha kunye neendlela zomdlalo, ezinjengeekhontrakthi ezinokunyuka kunye neziganeko eziphilayo, zongezwe ukugcina abadlali bebandakanyeka kwaye babanike amava ahlala ixesha elide.
Ngamafutshane, ixesha ngalinye le-Hitman 1 lizisa utshintsho olunomdla kunye nohlaziyo oluphucula amava okudlala. Ukusuka kumanqanaba amatsha kunye nezixhobo, ukuphuculwa komdlalo kunye nohlengahlengiso olusekwe kwingxelo yoluntu, abadlali bahlala benento entsha abanokuyijonga phambili. Zingene kwihlabathi le-Agent 47 kwaye ufumane zonke izinto ezimangalisayo ezikugcinele ixesha ngalinye lonyaka!
10. Uvavanyo lolwamkelo lwexesha ngalinye kwiHitman 1
Ukuvavanya ukwamkelwa kwexesha ngalinye kwi-Hitman 1, kubalulekile ukuthatha imiba emininzi kwi-akhawunti. Okokuqala, ukugxeka kunye nokuphononongwa kwabadlali kunye neengcali kulo mbandela kufuneka kuhlalutywe. Ezi zimvo zinokufumaneka kumaqonga emidlalo, iiblogi ezikhethekileyo kunye iinethiwekhi zoluntu. Ukongeza, kuluncedo ukuthelekisa ulwamkelo lwexesha ngalinye kunye nezinye izavenge kuthotho kunye nemidlalo efanayo kuhlobo.
Into ebalulekileyo ekufuneka iqwalaselwe ngumxholo wesizini nganye. Yahluke kangakanani kwaye inzima kangakanani le mishini? Ngaba iindawo kunye nesetingi zinomdla kwaye ziyilwe kakuhle? Ngaba ibali kunye nabalinganiswa bayabandakanyeka? Le yeminye imibuzo enokunceda ukuvavanya ulwamkelo lwexesha ngalinye lonyaka. Ukongezelela, ubude bomxholo, inani lokuphinda lidlale, kunye nohlaziyo kunye nophuculo olwenziwe ngokuhamba kwexesha kunokuqwalaselwa.
Omnye umba omawuqwalaselwe kukusebenza kobugcisa besizini nganye. Ngaba umdlalo uqhuba kakuhle? Ngaba kukho iingxaki zokusebenza, iimpazamo okanye iimpazamo? Uzinzo kunye nokuguquguquka komdlalo kunokuchaphazela ukwamkelwa komdlali. Ngokufanayo, kubalulekile ukuvavanya inkxaso kunye inkonzo eyenzelwe ezinikezelwa ngabaphuhlisi ukusombulula naziphi na iingxaki zobugcisa.
11. Izimvo zabalandeli: Leliphi ixesha olithandayo kwiHitman 1?
En los foros kunye neendaba zoluntu, Hitman 1 abalandeli baye bavakalisa izimvo zabo malunga nokuba yeyiphi ixesha lomdlalo abawuthandayo. Nangona umdlali ngamnye enezinto azikhethayo, kukho amaxesha onyaka agqamileyo ngaphezu kwamanye. Ngezantsi, sinikezela ngezimvo eziqhelekileyo ezivela kubalandeli:
1. Ixesha lesi-2: "UMbulali Othuleyo." Eli xesha lonyaka livunyiwe kakhulu ngabalandeli ngenxa yesicwangciso sayo esinomdla kunye nomngeni wokudlala umdlalo. Abadlali bayonwabela iindawo ezintsha, ezinje ngeMumbai neNew York, kunye nemishini enomdla ebonisiweyo. Ukongeza, iigraphics zeli xesha lonyaka zinomtsalane, zintywilisela abadlali kwihlabathi elinenyani eligcwele iinkcukacha.
2. Ixesha lesi-3: "Ihlabathi Lokubulala." Ixesha lesithathu le-Hitman 1 liye ladunyiswa ngabalandeli behlabathi elivulekileyo elinikezelayo, livumela abadlali ukuba bahlole iindawo ezahlukeneyo kwaye bacwangcise ukubulawa kwabo ngeendlela zokudala. Ukongeza, eli xesha lonyaka lazisa ubuchwephesha bomdlalo omtsha, njengokukwazi ukusebenzisa izibuko ukuphazamisa iintshaba, ezongeze ubunzulu kunye neqhinga kumdlalo. Ngaphandle kwamathandabuzo, eli xesha lonyaka libe yimpumelelo phakathi kwabalandeli be-franchise.
12. Iimbono zexesha elizayo: Ngaba kuya kubakho amaxesha amaninzi kwi-Hitman 1?
Uchungechunge lwemidlalo yevidiyo ye-Hitman ibe yimpumelelo ehlala ixesha elide ukususela ekuqalisweni kwayo kwi-2000. Ukukhululwa kwamva nje, u-Hitman 1, ufumene ukuphononongwa okuhle kwaye uye waba yinto eyenzeka phakathi kwabadlali. Oku kubangele ukuba abadlali abaninzi bazibuze ukuba kuya kubakho amaxesha amaninzi kwi-Hitman 1 kwixesha elizayo.
Nangona kungekho lwazi lusemthethweni malunga namaxesha azayo kaHitman 1 ngeli xesha, kusenokwenzeka ukuba abaphuhlisi baya kuqhubeka nokwandisa umdlalo kwixesha elizayo. IO Interactive, istudiyo emva kolu chungechunge, ivakalise umnqweno wayo wokugcina abadlali bebambene kwaye banelisekile ixesha elide. Oku kungathetha amaxesha amaninzi e-Hitman 1 eneendawo ezintsha, imishini, kunye neenjongo.
Kulabo banqwenela umxholo ongaphezulu kwi-Hitman 1, kukho iindlela ezimbalwa zokuhlala phezulu kuhlaziyo kunye neendaba. Enye inketho kukulandela Imidiya yokuncokola ngu IO Interactive kunye nomdlalo osemthethweni weHitman kwi-Twitter, Facebook kunye ne-Instagram. Iindaba, izibhengezo kunye neetreyila malunga namaxesha onyaka azayo okanye naluphi na uhlaziyo olunxulumene nomdlalo luya kuthunyelwa apha. Kuyacetyiswa ukuba ujoyine iiforum zokudlala kwi-intanethi kunye noluntu, apho abalandeli bachitha ixesha kunye nomzamo bexoxa kunye nokwabelana ngolwazi malunga nophuhliso lwamva nje kwi-franchise ye-Hitman.
13. Impembelelo yamaxesha onyaka kwi-Hitman 1 kushishino lomdlalo wevidiyo
Ukukhutshwa kwe-Hitman 1 ngokugxila kumaxesha onyaka kunempembelelo ebalulekileyo kwishishini imidlalo yevidiyo. Isigqibo sokwamkela le modeli ye-episodic savumela abaphuhlisi ukuba banikeze amava okudlala aqhubekayo kunye nexesha elide, ukugcina abadlali bebandakanyeka ekuhambeni kwexesha. Ukongeza, oku kwavumela i-IO Interactive, istudiyo esisemva komdlalo, ukuba ifumane impendulo kuluntu kwaye yenza uphuculo oluqhubekayo kwixesha ngalinye.
Enye yeenzuzo eziphambili zale ndlela kukukwazi kwabaphuhlisi ukwandisa kunye nokuguqula umdlalo ngexesha ngalinye lonyaka. Isiqendu ngasinye esitsha sazisa iimeko ezintsha, iinjongo, kunye nemingeni yabadlali. Olu hlaziyo lwarhoqo lwagcina umdlalo umtsha kwaye unika umdla, unikezela ngamava amatsha ukuze abadlali baphonononge. Ukongeza, abaphuhlisi bathathe ithuba lengxelo yomdlali ukuphucula imiba yobugcisa yomdlalo. kwaye usombulule iingxaki kwavela oko.
Omnye umba obalulekileyo wempembelelo yamaxesha onyaka kuHitman 1 yayikukuyilwa koluntu lwabadlali ababandakanyekayo. Ubume be-episodic bomdlalo bukhuthaze ukuqhubeka kwenxaxheba kubadlali, abajonge phambili kwisizini entsha nganye. Oku kuvelise isiseko sabalandeli abathembekileyo nabazimiseleyo, abazimisele ukutyala ixesha nemali kumdlalo. Ngaphaya koko, olu luntu lube liqonga labadlali ukuba babelane ngezicwangciso zabo, iingcebiso, kunye nezinto abazifezileyo, bedala intsebenziswano kunye nokhuphiswano phakathi kwabo.
14. Isiphelo kwinani lamaxesha onyaka kwi-Hitman 1 kunye nokubaluleka kwabo
Ukuqukumbela, inani lamaxesha onyaka kwi-Hitman 1 libaluleke kakhulu kumdlalo kunye nempumelelo yawo. La maxesha onyaka akanikezeli kuphela amava amade kwaye anomvuzo kubadlali, kodwa avumela abaphuhlisi ukuba baqhubeke nokwandisa indalo yomdlalo kunye necebo.
Enye yeenzuzo zokuba namaxesha amaninzi kukuba abadlali banethuba lokuntywila kwiimeko ezahlukeneyo kunye neendawo, nganye inemingeni kunye neenjongo zabo. Oku kwandisa iindidi kunye nobomi obude bomdlalo, njengoko abadlali banokonwabela imishini emitsha kunye namanqanaba nasemva kokugqiba isizini yokuqala.
Ukongeza, amaxesha onyaka kwi-Hitman 1 ikwavumela abaphuhlisi ukuba baphucule kwaye bapolishe umdlalo ngokuhamba kwexesha, okukhokelela kumava omdlalo oqinileyo kunye osulungekileyo. Abadlali banokulindela uhlaziyo oluqhelekileyo olulungisa iziphene, bongeze izinto ezintsha kunye nomxholo, kunye nokuphucula umdlalo jikelele. Oku kuqinisekisa ukuba umdlalo uhlala umtsha kwaye unomdla nasemva kokukhululwa kwawo okokuqala! Ke ngoko, ukuba neesizini ezininzi kubalulekile ukugcina abadlali bexakekile kwaye banelisekile.
Ukuqukumbela, iHitman 1 iqulathe amaxesha amathandathu ewonke. Ngalinye kula maxesha onyaka libonelela ngamava omdlalo onomdla, ovumela abadlali ukuba bazintywilisele kwihlabathi le-Agent 47 kwaye benze imisebenzi eyahlukeneyo yokubulala kwiindawo ezahlukeneyo kwihlabathi liphela.
Ubude kunye nenqanaba lobunzima besizini nganye linokwahluka, libonelela ngoluhlu olubanzi lwemingeni kubadlali abanamava ngakumbi, kunye negophe lokufunda ngokuthe ngcembe kwabo bantywilayo. okokuqala kuthotho lweHitman.
Ngokucacileyo, isizini nganye inebali elizimeleyo kodwa eliqhagamshelweyo, elivumela abadlali ukuba bafumane iimfihlo kunye namayelenqe ngasemva kothumo ngalunye. Ukongeza, amaxesha onyaka alandelayo ahlala ebandakanya ukuphuculwa kunye nokongezwa okusekwe kwingxelo evela kuluntu lwabadlali, eqinisekisa amava aphuculweyo kunye nohlaziyo.
Ngokujolisa kucwangciso lobuchule, ukungena ngokufihlakeleyo, kunye nokwenziwa ngokuchanekileyo, uHitman 1 ukwazile ukutsala abathanda ukusetyenzwa kohlobo oluthile. Nokuba unomdla wokuba ngumbulali othuleyo okanye ufuna nje ukuntywila kwibali elinika umdla, olu ngcelele luqinisekisa iiyure zolonwabo kunye nemiceli mngeni yobuchule.
Ngamafutshane, kunye namaxesha ayo amathandathu azele yimishini ecela umngeni, iimeko ezimangalisayo kunye nomdlalo onomtsalane, uHitman 1 ubonelela ngamava apheleleyo. kubathandi yemidlalo efihlakeleyo kunye nentshukumo. Ukuba ujonge umdlalo oza kuvavanya izakhono zakho zobuchule kwaye untywilisele kwihlabathi lobuqili kunye nokukrokra, ungajongi phambili, uHitman 1 lolona khetho lufanelekileyo kuwe!
NdinguSebastián Vidal, injineli yekhompyuter ethanda itekhnoloji kunye ne-DIY. Ngaphaya koko, ndingumdali we tecnobits.com, apho ndabelana ngee-tutorials ukwenza itekhnoloji ifikeleleke kwaye iqondeke kumntu wonke.