- PSSR 2 will be the new AI upscaling technology that Sony is preparing for PS5 and PS5 Pro, improving resolution and performance.
- It will allow for a wider range of resolutions, from 1080p to 8K, with refresh rates of up to 120 FPS in 4K.
- It is relying on an optimized neural network that will reduce resource consumption and increase graphic quality.
- The launch is not yet official, but leaked details point to a significant improvement over the current generation of PSSR.

Sony appears to be preparing a major technological update for its PlayStation 5 Pro: the arrival of PSSR 2 (PlayStation Spectral Super Resolution 2). Although for the moment There is no official confirmation from the company, various sources have leaked the first details about the advances that this new generation of scaling using artificial intelligence could bring.
The main objective is to put the PS5 Pro in a position to compete not only with what Nintendo is preparing with NVIDIA, but also with other giants in the sector, especially regarding visual quality and performance in video games. In this sense, fans and experts believe that Sony is looking for a notable leap forward with the arrival of PSSR 2, allowing that New titles can look better, with sharper images and greater fluidity, even at demanding resolutions.
What is PSSR 2 and what new features will it bring?
According to the available information, PSSR 2 will be an evolution of the current AI upscaling system built into PS5 and PS5 Pro. This version is expected to integrate an improved and lighter neural network, with the ability to work with fewer system resources, benefiting both the CPU and GPU, thus freeing up power for other tasks and improving the visual quality of games.
One of the key points the thing is PSSR 2 could stop relying on a base resolution as high as 864p, allowing games to start at lower resolutions without any noticeable loss in image quality. This, in addition to increase flexibility for developers, would offer a better experience in titles that, until now, suffered when trying to reach current performance and resolution standards.
Another of the great promises is that of expand the range of supported resolutions. It is said that the new technology will allow scaling from 1080p and 1440p, guaranteeing Refresh rates up to 120 FPS in these resolutions and also in 4K, and would even be able to offer 8K at 60 FPS in ideal scenarios. Something that, to date, is beyond the reach of most consoles, except in very specific situations.
A more efficient and future-proof rescaling system

Among the leaked information, it stands out that Sony would be working closely with AMD to further refine the integration of technology, following the path marked by advances such as AMD FSR 4 and betting on an evolution similar to that experienced when moving from FSR 2 to FSR 3.1. The idea is to deliver an internal alternative known as MFSR, intended to replace traditional anti-aliasing (TAA) methods and increase sharpness of the image even in games that do not directly use PSSR 2.
This technical improvement would have a direct impact: images will look sharper and games will run more stably, minimizing performance drops and avoiding drops below 30 or 60 FPS that affected demanding titles. In addition, the ability to scale from lower resolutions will allow developers can prioritize performance without sacrificing the graphics.
The arrival of PSSR 2 It also reflects Sony's strategy against the competition, which is already targeting cutting-edge AI upscaling technologies in its upcoming releases. The PS5 Pro, in this sense, would be ahead of the game by offering its own, more agile and compatible with a wider variety of devices and screen types.
Possible usage scenarios and player expectations

Among the promises being considered, PSSR 2 will benefit complex and popular titles that currently fail to maintain high FPS rates in high-quality graphics modes. For example, the possibility of maintaining games at 4K and 120 FPS, or achieving fluid 8K at 60 FPS on the most advanced televisions, has been mentioned. Also included would be intermediate resolutions such as 1440p and 1080p, designed for more affordable monitors and televisions, but with high refresh rates.
Furthermore, rumors suggest that PSSR 2's new neural network will not only be more efficient, but will also allow for greater compatibility with future releases and existing titles, which will be able to benefit from visual improvements even without specific updates.
The fact that Sony is testing and sharing documentation with developers indicates that the project is moving forward at a good pace, although there is still no official date or public confirmation of its launch. Everything indicates that its availability will coincide with major releases planned for the platform in the coming years.
The first details about PSSR 2 for PS5 and PS5 Pro reflect Sony's commitment to artificial intelligence and constant improvement in the visual aspect, seeking to offer a more fluid and attractive gaming experience for a wide variety of users and devices. To learn more about future console trends, you can visit our analysis at PlayStation 6 and its leaks.
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