The Subnautica 2 boycott: controversy, layoffs, and community distrust

Last update: 11/07/2025

  • The dismissal of Unknown Worlds' founders and senior management has caused tension in the Subnautica 2 community.
  • The delayed release date and suspicions about avoiding high bonus payments are fueling fan discontent.
  • The community is promoting boycott initiatives and removing the game from their wishlists as a form of protest.
  • Krafton claims the delays are aimed at improving quality and denies financial motivations, but mistrust persists.

Fans boycott Subnautica 2

The development of Subnautica 2 has gone from being one of the most anticipated projects in the video game scene to becoming a real focus of debate. In recent days, the gaming community has shown its discomfort at a series of internal movements at Unknown Worlds, the studio that created the series. These events have led to a strong call to boycott the game, especially after the unexpected dismissal of the founders and top executives of the company.

Behind this reaction are corporate changes and strategic decisions that have not been to the liking of fans, who fear that Subnautica 2 lose the essence that made the original title great. The delay in its release, uncertainty about the creative vision, and doubts about publisher Krafton's intentions have inflamed the climate surrounding the game.

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The creators' dismissal and the fans' response

Krafton Subnautica 2

The controversy started when Krafton, the owner of Unknown Worlds, decided to abruptly terminate the contracts of three key figures at the studio: Charlie Cleveland, Max McGuire, and Ted Gill. All of them had contributed significantly to the success of the first Subnautica and were previously involved in the sequel. The news, published on various forums and social media, quickly sparked a ripple effect within the community.

One of the One of the factors that triggered the protest was an open letter from the founders themselves, in which they claimed that Subnautica 2 was already prepared for Early Access and accused Krafton of having unilaterally changed plans, postponing the launch to an indefinite date in 2026. As they explained, the parent company could be delaying the project to avoid paying a $250 million bonus supposedly agreed upon if the game met certain sales and release date targets.

This argument has resonated with followers, many of whom believe that the quality and original creativity of the team could be compromised. On platforms such as Reddit and Steam, calls have become widespread not financially supporting Subnautica 2 upon its release, and even dares to remove the game from the wish list on Steam to send a clear signal to Krafton.

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The reaction has not been homogeneous, since part of the community sees the boycott as a gesto simbólico, but others are more skeptical and believe that, despite everything, the game will end up selling well, which would limit the real effect of the protest. Discussions remain open, reflecting the internal division of the fandom.

Krafton's version and the future of the project

Subnautica 2

Krafton has attempted to calm the situation with several statements. The company defends the decision to delay Subnautica 2 only responds to the desire of ensure a more polished and complete experience ahead of its release. They assure that the departure of the managers It has no relation to bonuses and there are still members of the original team on the current roster.

Nevertheless, the discomfort persists among many players, who have seen how the narrative around Subnautica 2 It gets complicated. The publisher has also denied that the game will be transformed into a service. live-service aggressive or that microtransactions are included, trying to allay other common fears in the community.

Sobre la final release date, de momento no hay datos concretosKrafton insists that the extra time will be used to expand the content, add new biomes and gameplay mechanics, and strengthen the experience both solo and co-op. However, The lack of transparency surrounding the real reasons for the delay and internal tensions within the studio create uncertainty about the final result..

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Consequences and debate in the community

El The call for a boycott has gained such strength that it has already transcended social networks. And it's starting to worry the publisher itself. The main Reddit thread, urging players not to buy the game, has tens of thousands of supporters. In addition, Influential users on Steam and Discord warn that, if Krafton does not handle the situation well, Subnautica 2 could end up hitting stores with a very damaged image. and less support from his long-time followers.

Some players believe that the best protest is the silent removal from the wish list, as many purchases are impulse purchases. Others suggest waiting for the game to drop in price or be completed, rather than supporting it in Early Access. For its part, the company is confident it can win back the community by offering a solid product while respecting the principles that made the franchise great.

La situación actual de Subnautica 2 exemplifies to what extent internal disputes and distrust of large publishing houses can affect the development of a video game and the sentiment of its fans. It remains to be seen whether time and the team's efforts will be able to resolve a crisis that, for now, seems far from resolved.