Dragon Quest I & II HD-2D Remake unveils trailer with new features and stages

Last update: 26/09/2025

  • New 4-minute gameplay trailer featuring never-before-seen content.
  • Seabed in Dragon Quest II: Merman Cities, Ghost Ship, and New Bosses.
  • Gameplay improvements: multiple DQ I battles, skills, Sigils, Scrolls, Mini Medals, and Raffle.
  • Released October 30 for PS5, Xbox Series X/S, Nintendo Switch, Switch 2, and PC.

Dragon Quest remake in HD-2D

With the countdown underway, Square Enix has released a New trailer for Dragon Quest I & II HD-2D Remake which highlights the latest developments. The video combines an overview and specific gameplay details, offering a clear preview of what's changed and what's remained from the original classics and how they're facing other challenges. remakes of classics.

The footage includes unreleased sequences and combat scenes which help to understand the scope of this reinterpretation in HD-2D. Towards the minute 2:07 Key elements of Dragon Quest II's underwater exploration are taught, along with other improvements affecting progression, enemy variety, and reward systems.

The keys to the new video

In this edition, Dragon Quest I now allows you to fight multiple enemies at once., a change that alters the pace of combat. To balance it out, they have incorporated new skills and spells that did not exist in the original version.

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Both titles receive additional scenes and secrets scattered around the world, in addition to systems that expand progression: the Stealth (present in DQII and now also applied to the set), the Parchments and the return of the Mini Medals, redeemable for equipment and upgrades.

The trailer confirms a Tombola minigame that uses tickets obtained while exploring. A specific movement is also appreciated: a character like Matilda can sacrifice herself to bring their fallen comrades back to life, providing tactical decisions with risk and reward.

Underwater exploration in Dragon Quest II

Dragon Quest I & II HD-2D Remake

One of the most striking additions is the Seabed, a completely new map in DQII. It's no longer just surface navigation: it's now possible descend into the depths and discover cities, sanctuaries and secret areas among the remains of sunken ships.

The community of merfolk takes center stage, with the city of Mersea as a central enclave, and events dedicated to its history. The trailer also features a ghost ship and underwater dungeons with new creatures that require careful preparation.

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The narrative adds a mission for protect the mermaids from Hargon's minions, starting a chain of assignments that leads to increasingly dangerous areas. The trailer suggests that, as we progress, we can reach the Deep Seabed, where higher-level rewards and threats are hidden.

Between the antagonists Mariella highlights, presented as One of Hargon's champions and a key boss in this underwater arcIts presence reinforces the feeling that the aquatic expansion is not a minor addition, but a cornerstone of this version.

Characters, structure and relationship with the saga

Dragon Quest Remake trailer and news

En Dragon Quest II adds a fourth playable character to classical training: the Princess of Cannock. Joins the Prince of Midenhall, the Prince of Cannock, and the Princess of Moonbrooke, expanding tactical options and the variety of combat roles.

The compilation allows start either game from the home screen, without any rigid order. As a reminder, both are part of the Erdrick Trilogy and, in chronological terms, are set after the events narrated in Dragon Quest III.

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Release date, systems and length of footage

The HD-2D edition of the first two installments will arrive on October 30, 2025 a PlayStation 5, Xbox Series X/S, Nintendo Switch, Nintendo Switch 2 and PCThe trailer released is around four minutes and includes direct gameplay footage, including ocean exploration shown around the 2:07 mark.

In addition to the graphical update with aesthetics HD-2D, the package aims to modernize systems without losing the classic flavor, integrating rewards, mini-games and optional routes that expand replayability without altering the essence of the originals.

With this progress, the project outlines its proposal: add substantial content like the Deep Sea, improve the pace with more varied combat and reinforce progression through Sigils, Scrolls and Mini Medals, all within a faithful reinterpretation of the Erdrick Trilogy.

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